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Paradox-01 (talk | contribs) No edit summary |
Paradox-01 (talk | contribs) m (components for organizing stuff + ghost sound only for AI) |
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: Impact | : Impact | ||
: Damage | : Damage | ||
: Projectile | : Projectile | ||
It seems it doesn't matter what component name you pick. Maybe it's just for organizing. E.g. the Projectile component can also be used in a Kick_Hit impact. | |||
Traditionally Damages is used when ''traces'' such as ghost sounds and decals are left behind. A ghost sound comes always with modifier "Any" and has either no link (<Name />). It remains to be tested if AI actually use (hear) them. If so ghost sounds are probably simply meant to attract AI by [[AI#Vision_and_hearing|rising their alarm level]]. | |||
|- | |- | ||
| <Modifier> | | <Modifier> |
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