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Combat moves: Difference between revisions

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'''TCTF :'''
'''TCTF :'''
#The animation played ('''TCTFrun_kick1''' or '''TCTFrun_kick2''') depends on the running animation state.
#The animation played ('''TCTFrun_kick1''' or '''TCTFrun_kick2''') depends on the running animation state.
#Only '''STRIKErun_slide''' (slide with no weapon) is overridden, '''STRPISrun_slide''' and '''STRRIFrun_slide''' are inherited.
#'''STRIKErun_slide''' (slide with no weapon) is overridden with '''TCTFrun_slide''', '''STRPISrun_slide''' and '''STRRIFrun_slide''' are inherited.