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!TCTF | !TCTF | ||
|- | |- | ||
! align="left" colspan="12" style="background:yellow"| | ! align="left" colspan="12" style="background:yellow"|PUNCH | ||
|- | |- | ||
!↑... P | !↑... P | ||
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|style="background:lime"|= STRIKE | |style="background:lime"|= STRIKE | ||
|- | |- | ||
! align="left" colspan="12" style="background:yellow"| | ! align="left" colspan="12" style="background:yellow"|KICK | ||
|- | |- | ||
!↑... K | !↑... K | ||
Line 822: | Line 822: | ||
|style="background:lime"|= STRIKE | |style="background:lime"|= STRIKE | ||
|- | |- | ||
! align="left" colspan="12" style="background:yellow"| | ! align="left" colspan="12" style="background:yellow"|ROLL/SLIDE | ||
|- | |- | ||
!↑... C | !↑... C | ||
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#The animation played ('''TCTFrun_kick1''' or '''TCTFrun_kick2''') depends on the running animation state. | #The animation played ('''TCTFrun_kick1''' or '''TCTFrun_kick2''') depends on the running animation state. | ||
#'''STRIKErun_slide''' (slide with no weapon) is overridden with '''TCTFrun_slide''', whereas '''STRPISrun_slide''' and '''STRRIFrun_slide''' are inherited. | #'''STRIKErun_slide''' (slide with no weapon) is overridden with '''TCTFrun_slide''', whereas '''STRPISrun_slide''' and '''STRRIFrun_slide''' are inherited. | ||
==Throws and disarms== | ==Throws and disarms== | ||
===Running throws=== | ===Running throws=== |