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==Combat move database== | |||
Work in progress... Here are a few GIFs made earlier. Not standardized... yet. | Work in progress... Here are a few GIFs made earlier. Not standardized... yet. | ||
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|style="background:black"| | |style="background:black"| | ||
|throw_bk_k<br>(throw_bk_k_tgt) | |throw_bk_k<br>(throw_bk_k_tgt) | ||
|style="background:black"| | |style="background:black"| | ||
|style="background:black"| | |style="background:black"| | ||
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#The animation played ('''TCTFrun_kick1''' or '''TCTFrun_kick2''') depends on the running animation state. | #The animation played ('''TCTFrun_kick1''' or '''TCTFrun_kick2''') depends on the running animation state. | ||
#'''STRIKErun_slide''' (slide with no weapon) is overridden with '''TCTFrun_slide''', whereas '''STRPISrun_slide''' and '''STRRIFrun_slide''' are inherited. | #'''STRIKErun_slide''' (slide with no weapon) is overridden with '''TCTFrun_slide''', whereas '''STRPISrun_slide''' and '''STRRIFrun_slide''' are inherited. | ||
==Throws and disarms== | |||
===Running throws=== | |||
{| border="1" cellpadding="5" cellspacing="0" align="center" | |||
!Keys\TRAM | |||
!KONCOM | |||
!REDCOM | |||
!STRCOM | |||
!TCTCOM | |||
!NINCOM | |||
!TANCOM | |||
!ELICOM | |||
!MURCOM | |||
!MUTCOM | |||
|- | |||
! align="left" colspan="10" style="background:yellow"|PUNCH | |||
|- | |||
!P (from FRONT) | |||
|run_throw_fw<br>(run_throw_fw_tgt) | |||
|style="background:black"| | |||
|run_thw_fw_p<br>(run_thw_fw_p_tgt) | |||
|run_thw_fw_p<br>(run_thw_fw_p_tgt) | |||
|run_thw_fw_p<br>(run_thw_fw_p_tgt) | |||
|run_thw_fw_p<br>(run_thw_fw_p_tgt) | |||
|run_thw_fw_p<br>(run_thw_fw_p_tgt) | |||
|run_thw_fw<br>(run_thw_fw_tgt) | |||
|style="background:lime"|= MURCOM | |||
|- | |||
!P (from FRONT LEFT) | |||
|style="background:black"| | |||
|style="background:black"| | |||
|run_thw_fw_pl<br>(run_thw_fw_pl_t) | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|- | |||
!P (from BACK) | |||
|run_throw_bk<br>(run_throw_bk_tgt) | |||
|style="background:black"| | |||
|run_thw_bk_p<br>(run_thw_bk_p_tgt) | |||
|style="background:lime"|= STRCOM | |||
|run_thw_bk_p<br>(run_thw_bk_p_tgt) | |||
|run_thw_bk_p<br>(run_thw_bk_p_tgt) | |||
|run_thw_bk_p<br>(run_thw_bk_p_tgt) | |||
|style="background:black"| | |||
|style="background:black"| | |||
|- | |||
!P (TACKLE) | |||
|run_tkl_bk_p<br>(run_tkl_bk_p_tgt) | |||
|style="background:black"| | |||
|run_tkl_bk_p<br>(run_tkl_bk_p_tgt) | |||
|style="background:lime"|= STRCOM | |||
|run_tkl_bk_p<br>(run_tkl_bk_p_tgt) | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|- | |||
! align="left" colspan="10" style="background:yellow"|KICK | |||
|- | |||
!K (from FRONT) | |||
|run_thw_fw_k<br>(run_thw_fw_k_tgt) | |||
|run_thw_fw_k<br>(run_thw_fw_k_tgt) | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|- | |||
!K (from BACK) | |||
|style="background:black"| | |||
|run_thw_bk_k<br>(run_thw_bk_k_tgt) | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:black"| | |||
|} | |||
'''COMGUY'''s and '''THUG'''s don't have any running throws. |