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BGI characters: Difference between revisions

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*These are a series of new characters developed by [[User:Samer| Samer]].
This is a series of new characters intended for use in adding the entity [[BGI]] to the game, developed by [[User:Samer|Samer]]. They include either completely new concepts or concepts based on the ideas discussed in [[AE:BGI]]. They all share a common color scheme of white, black, and different shades of green/teal. All the playable characters have customized movesets and green contrails and hit impacts.
*They include either completely new concepts or concepts more or less based on the ideas discussed in [[AE:BGI]]  
*They all share a common color scheme of white, black and different shades of green\teal.
*All the playable characters have customized move sets and green contrails and hit impacts.


They include :
==BGI Executives==
 
*First concept by [[User:Geyser|geyser]] is found [http://wiki.oni2.net/AE:BGI#Executives here].
==BGI Executives ==
*In Samer's version these are non-fighting characters, wearing suits and rarely seen in the field, if ever.
*First concept by [[User:Geyser| geyser]] is found [http://wiki.oni2.net/AE:BGI#Executives here]
*They run BGI, working behind the scenes on grand scales.
*In Samer's version these are non-fighting characters, wearing suits and rarely seen on the field, if ever.
*They head the [[BGI]], working behind the scenes on grand scales.
https://lh5.googleusercontent.com/-uUMIztpp5dc/UHi1DxohfAI/AAAAAAAADCE/_5FeN7iCuOw/s400/Oni%25202012-10-13%252003-23-54-54_cr.jpg
https://lh5.googleusercontent.com/-uUMIztpp5dc/UHi1DxohfAI/AAAAAAAADCE/_5FeN7iCuOw/s400/Oni%25202012-10-13%252003-23-54-54_cr.jpg
https://lh3.googleusercontent.com/-cIvz49ukHUo/UHi1J-HnhnI/AAAAAAAADCM/msJwdCrWqi4/s400/2012-10-13_032154.jpg
https://lh3.googleusercontent.com/-cIvz49ukHUo/UHi1J-HnhnI/AAAAAAAADCM/msJwdCrWqi4/s400/2012-10-13_032154.jpg


==[[Sarai]]==
==[[Sarai]]==
*Female BGI boss working directly under Executives orders.
*Female BGI boss working directly under the Executives' orders.
*More information on the character can be found by clicking on her name.
*More information on the character can be found by clicking on her name.
*Mod available [http://oni.bungie.org/community/forum/viewtopic.php?pid=46869#p46869 here]
*Mod available [http://oni.bungie.org/community/forum/viewtopic.php?pid=46869#p46869 here].
https://lh4.googleusercontent.com/-VdlCgdrk9SQ/UdETSEN-_7I/AAAAAAAAEIw/L1SvBM5S_uk/s640/2013-07-01_081718.jpg
https://lh4.googleusercontent.com/-VdlCgdrk9SQ/UdETSEN-_7I/AAAAAAAAEIw/L1SvBM5S_uk/s640/2013-07-01_081718.jpg


==BGI Agents ==
==BGI Agents==
*These were previously considered the executives however in Samer's version these are called the BGI Agents, they are field agents (unlike the executives) the equivalent of Syndicate [[Comm Trooper]]
*These were previously considered the Executives, however in Samer's version these are called the BGI Agents and they are field agents, the equivalent of the Syndicate [[Comm Trooper]].
*These guys usually accompany [[Sarai]] as her henchmen, they are strong and quick in addition to being highly technologically skilled and experts in weapons.
*These guys usually accompany [[Sarai]] as her henchmen; they are strong and quick in addition to being highly technologically skilled and experts in weapons.
*The characters' design is inspired\influenced by Matrix Agents.
*The characters' design is inspired/influenced by The Matrix's Agents.
*Mod available [http://oni.bungie.org/community/forum/viewtopic.php?id=1329 here].
*Mod available [http://oni.bungie.org/community/forum/viewtopic.php?id=1329 here].
https://lh3.googleusercontent.com/-j_xPDwBVpAE/UVvlObgWLRI/AAAAAAAAEI8/sy_hN-778t0/s400/2013-04-03_111405.jpg https://lh3.googleusercontent.com/-oQnOpUZKrJ4/UVvlS4BwQXI/AAAAAAAAEJA/2trmbSqcR0M/s400/2013-04-03_111414.jpg
https://lh3.googleusercontent.com/-j_xPDwBVpAE/UVvlObgWLRI/AAAAAAAAEI8/sy_hN-778t0/s400/2013-04-03_111405.jpg https://lh3.googleusercontent.com/-oQnOpUZKrJ4/UVvlS4BwQXI/AAAAAAAAEJA/2trmbSqcR0M/s400/2013-04-03_111414.jpg


==BGI Hammer==
==BGI Hammer==
*This giant cyborg has shock generators at the end of his arms, making a contact with his punch almost lethal. His attacks include shock-waves and electric attacks.
*This giant cyborg has shock generators at the end of his arms, making contact with his punch almost lethal. His techniques include shockwaves and electrical attacks.
*The character concept was first mentioned by Leus [http://oni.bungie.org/community/forum/viewtopic.php?pid=19624#p19624 here]
*The character concept was first mentioned by Leus [http://oni.bungie.org/community/forum/viewtopic.php?pid=19624#p19624 here].
*The model and textures are made by [[User:Ltemplar|Ltemplar]]
*The model and textures are made by [[User:Ltemplar|Ltemplar]].
*Mod available [http://oni.bungie.org/community/forum/viewtopic.php?id=2490 here]
*Mod available [http://oni.bungie.org/community/forum/viewtopic.php?id=2490 here].
https://lh3.googleusercontent.com/-NKwyBIr3d4U/ULjzrFQiPbI/AAAAAAAAEJI/JdfsQI-tNb4/s640/2012-11-30_194302.jpg
https://lh3.googleusercontent.com/-NKwyBIr3d4U/ULjzrFQiPbI/AAAAAAAAEJI/JdfsQI-tNb4/s640/2012-11-30_194302.jpg


==BGI NinjaBot==
==BGI NinjaBot==
*A Light - quick BGI Bot
*A light and quick BGI Bot.
*Model imported by Samer, original model found [http://thefree3dmodels.com/stuff/characters/robot_warrior/14-1-0-1497 here]
*Model imported by Samer, original model found [http://thefree3dmodels.com/stuff/characters/robot_warrior/14-1-0-1497 here].
*He has a custom TRAC (mix of Ninja's and Training Droid's (com-guy) moves)
*He has a custom TRAC (mix of Ninja's and Training Droid's (Comguy) moves).
*Mod available [http://oni.bungie.org/community/forum/viewtopic.php?id=2438 here]
*Mod available [http://oni.bungie.org/community/forum/viewtopic.php?id=2438 here].
https://lh5.googleusercontent.com/-znHgHqvu4cw/UGyEyDjIqrI/AAAAAAAAEJU/m0sj_Di8ZUw/s640/2012-10-03_213104.jpg
https://lh5.googleusercontent.com/-znHgHqvu4cw/UGyEyDjIqrI/AAAAAAAAEJU/m0sj_Di8ZUw/s640/2012-10-03_213104.jpg


==BGI Heavy Bot==
==BGI Heavy Bot==
*The original concept is by [[User:Geyser|geyser]] discussed [http://wiki.oni2.net/AE:BGI#Candidate here]
*The original concept is by geyser, discussed [http://wiki.oni2.net/AE:BGI#Candidate here].
*Model and textures and were done by [[User:Ltemplar|Ltemplar]]
*Model and textures were done by Ltemplar.
*Custom TRAC and slight texture modifications by [[User:Samer|Samer]]
*Custom TRAC and slight texture modifications by Samer.
*This character was originally referred to as BGI Trooper but this was changed to BGI Heavy Bot, making the BGI trooper an armored form of BGI agents.
*This character was originally referred to as BGI Trooper but this was changed to BGI Heavy Bot, making the BGI Trooper an armored form of BGI Agent.
*Mod available [http://oni.bungie.org/community/forum/viewtopic.php?id=2445 here]
*Mod available [http://oni.bungie.org/community/forum/viewtopic.php?id=2445 here].
https://lh6.googleusercontent.com/-ViJlYvPRQ6o/UHHQo6WVS_I/AAAAAAAAEJY/QpPP4UlBAts/s640/2012-10-07_185344.jpg
https://lh6.googleusercontent.com/-ViJlYvPRQ6o/UHHQo6WVS_I/AAAAAAAAEJY/QpPP4UlBAts/s640/2012-10-07_185344.jpg


[[Category:BGI]]
[[Category:BGI]]