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Keep in mind that if the engine cannot find an anim of a specific variant it will fall back to use the non-variant anim instead. | Keep in mind that if the engine cannot find an anim of a specific variant it will fall back to use the non-variant anim instead. | ||
Confused how Weights work? Apparently, that Weight value is only one | Confused how Weights work? Apparently, that Weight value is only one part of the equation - otherwise NINCOMtaunt2 would never execute. | ||
If there is only one anim to chose from, it will always play no matter what Weight, even if it is zero. | If there is only one anim to chose from, it will always play no matter what Weight, even if it is zero. |
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