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Paradox-01 (talk | contribs) m (Scope, bottom-up approach (learning curve)) |
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It is clear that the combat system will be the most difficult to recreate. However, we are not in a hurry to achieve just that. Instead we will focus is on the easier parts first. | It is clear that the combat system will be the most difficult to recreate. However, we are not in a hurry to achieve just that. Instead we will focus is on the easier parts first. | ||
This bottom-up approach will possibly make learning the engine and its possibilities somewhat easier. No need to kill the fun and jump to | This bottom-up approach will possibly make learning the engine and its possibilities somewhat easier. No need to kill the fun and jump to tasks out of reach. | ||
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