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UnrealOni: Difference between revisions

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m (Scope, bottom-up approach (learning curve))
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It is clear that the combat system will be the most difficult to recreate. However, we are not in a hurry to achieve just that. Instead we will focus is on the easier parts first.
It is clear that the combat system will be the most difficult to recreate. However, we are not in a hurry to achieve just that. Instead we will focus is on the easier parts first.


This bottom-up approach will possibly make learning the engine and its possibilities somewhat easier. No need to kill the fun and jump to task out of reach.
This bottom-up approach will possibly make learning the engine and its possibilities somewhat easier. No need to kill the fun and jump to tasks out of reach.




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