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Combat moves: Difference between revisions

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Line 373: Line 373:
!MUTCOM
!MUTCOM
!TCTCOM
!TCTCOM
|-
! align="left" colspan="12" style="background:yellow"|"HEAVY" SPECIALS
|-
!-C+P
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|style="background:lime"|= STRCOM
|-
!-C+K
|kick_heavy
|style="background:black"|
|kick_heavy
|kick_heavy
|kick_heavy
|kick_heavy
|kick_heavy
|style="background:black"|
|kick_heavy
|kick_heavy
|style="background:lime"|= STRCOM
|-
! align="left" colspan="12" style="background:yellow"|DYNAMIC CROUCHING
|-
!C+P
|punch_lowa,<br>punch_lowb '''(1)'''
|punch_low
|punch_low
|punch_low
|punch_low
|punch_low
|punch_low
|style="background:lime"|= COMCOM
|punch_low
|style="background:lime"|= MURCOM
|style="background:lime"|= STRCOM
|-
!C+K
|kick_low1
|kick_low
|kick_low
|kick_low
|kick_low
|kick_low
|kick_low
|style="background:lime"|= COMCOM
|kick_low
|kick_low
|kick_low
|-
!C+&#8595;
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|crouch_bk
|style="background:black"|
|-
|-
!align="left" colspan="12" style="background:yellow"|STATIC CROUCHING
!align="left" colspan="12" style="background:yellow"|STATIC CROUCHING
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|style="background:lime"|= COMCOM
|style="background:lime"|= COMCOM
|style="background:lime"|= COMCOM
|style="background:lime"|= COMCOM
|style="background:lime"|= STRCOM
|-
! align="left" colspan="12" style="background:yellow"|DYNAMIC CROUCHING
|-
!C+P
|punch_lowa,<br>punch_lowb '''(1)'''
|punch_low
|punch_low
|punch_low
|punch_low
|punch_low
|punch_low
|style="background:lime"|= COMCOM
|punch_low
|style="background:lime"|= MURCOM
|style="background:lime"|= STRCOM
|-
!C+K
|kick_low1
|kick_low
|kick_low
|kick_low
|kick_low
|kick_low
|kick_low
|style="background:lime"|= COMCOM
|kick_low
|kick_low
|kick_low
|-
!C+&#8595;
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|style="background:black"|
|crouch_bk
|style="background:black"|
|-
! align="left" colspan="12" style="background:yellow"|"HEAVY" SPECIALS
|-
!-C+P
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|punch_heavy
|style="background:lime"|= STRCOM
|-
!-C+K
|kick_heavy
|style="background:black"|
|kick_heavy
|kick_heavy
|kick_heavy
|kick_heavy
|kick_heavy
|style="background:black"|
|kick_heavy
|kick_heavy
|style="background:lime"|= STRCOM
|style="background:lime"|= STRCOM
|}
|}
'''KONCOM :'''
'''KONCOM :'''
#The anims '''KONCOMpunch_lowa''' and '''KONCOMpunch_lowb''' are played one after the other, in that order.
#The anims '''KONCOMpunch_lowa''' and '''KONCOMpunch_lowb''' are played one after the other, in that order.
'''STRCOM :'''
#'''STRCOMcrouch_punch_fw''' fails to kick in when triggered by keyboard event '''C... P+&#8593;'''.


=="Getup" punches and kicks==
=="Getup" punches and kicks==