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Combat moves: Difference between revisions

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'''COMGUY'''s and '''THUG'''s don't have any running throws.
'''COMGUY'''s and '''THUG'''s don't have any running throws.
==Variants available when carrying a rifle==
{| border="1" cellpadding="5" cellspacing="0" align="center"
!Keys\TRAM
!KONRIF
!STRRIF
!TANRIF
!ELIRIF
!(TCTF)
|-
!P
|comb_p
|comb_p
|style="background:black"|
|style="background:black"|
|style="background:lime"|= STRRIF
|-
!P+↑
|style="background:black"|
|punch_fw
|style="background:black"|
|style="background:black"|
|style="background:lime"|= STRRIF
|-
!C, K
|kick_heavy
|kick_heavy
|kick_heavy
|kick_heavy
|style="background:lime"|= STRRIF
|}
==More combat moves==
===Shockwaves===
===Unbound moves===
{| border="1" cellpadding="5" cellspacing="0" align="center"
!KONCOM
!STRCOM
|-
|super_punch
|super_punch
|-
|super_kick
|super_kick
|-
|kick_fw_heavy
|style="background:black"|
|}