5,389
edits
m (→Running throws) |
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|} | |} | ||
'''COMGUY'''s and '''THUG'''s don't have any running throws. | '''COMGUY'''s and '''THUG'''s don't have any running throws. | ||
==Variants available when carrying a rifle== | |||
{| border="1" cellpadding="5" cellspacing="0" align="center" | |||
!Keys\TRAM | |||
!KONRIF | |||
!STRRIF | |||
!TANRIF | |||
!ELIRIF | |||
!(TCTF) | |||
|- | |||
!P | |||
|comb_p | |||
|comb_p | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:lime"|= STRRIF | |||
|- | |||
!P+↑ | |||
|style="background:black"| | |||
|punch_fw | |||
|style="background:black"| | |||
|style="background:black"| | |||
|style="background:lime"|= STRRIF | |||
|- | |||
!C, K | |||
|kick_heavy | |||
|kick_heavy | |||
|kick_heavy | |||
|kick_heavy | |||
|style="background:lime"|= STRRIF | |||
|} | |||
==More combat moves== | |||
===Shockwaves=== | |||
===Unbound moves=== | |||
{| border="1" cellpadding="5" cellspacing="0" align="center" | |||
!KONCOM | |||
!STRCOM | |||
|- | |||
|super_punch | |||
|super_punch | |||
|- | |||
|super_kick | |||
|super_kick | |||
|- | |||
|kick_fw_heavy | |||
|style="background:black"| | |||
|} |