18,700
edits
No edit summary |
m (→Source file creation: wording) |
||
Line 54: | Line 54: | ||
done | done | ||
Note the double ".aif" suffix applied to the outputted files. | Note the double ".aif" suffix applied to the outputted files. If you are replacing existing Oni sounds, this is necessary due to Oni's sound resources possessing a ".aif" suffix as part of their <u>actual resource names</u> (yes, even the WAV-encoded sounds in Windows Oni). So if you import them with a name like "SNDDgears.aif", the file suffix gets changed to ".oni" upon import by OniSplit, and you end up with a resource simply titled "SNDDgears" in-game. Oni will be looking for a sound titled "SNDDgears.aif", and won't find it. Hence, we title the AIFF file "SNDDgears.aif.aif" so that OniSplit yields "SNDDgears.aif.oni" upon importing, which in turn produces the resource named "SNDDgears.aif" that Oni desires. | ||
If you're using Windows, you may find out that your newly-converted '''ima4''' | If you're using Windows, you may find out that your newly-converted '''ima4''' AIFF files will not play. This does not mean the files themselves are broken — they will actually play on Macs, but not in Windows, despite having been created in Windows. The reason for this remains to be investigated. | ||
==Oni file creation== | ==Oni file creation== |