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* KONOKOlev4_undress: from an aborted clothes-changing cutscene | * KONOKOlev4_undress: from an aborted clothes-changing cutscene | ||
* KONOKOlev16_bomb: planting a bomb | * KONOKOlev16_bomb: planting a bomb | ||
* KONCOMsuper_kick: now used in OTA scripts (mod) as spawn event | * KONCOMsuper_kick: now used in OTA scripts (mod) as spawn event, and by custom made character [[Shinatama Bot]] | ||
* KONCOMsuper_punch: KONCOMpunch_heavy but without the shouted attack name, has HalfDamage flag, and does 10 less damage in its first attack part | * KONCOMsuper_punch: KONCOMpunch_heavy but without the shouted attack name, has HalfDamage flag, and does 10 less damage in its first attack part | ||
* COMPISidle_special1: Comguy checking environment and his gun (meant for a feature that would visually depict an elevation in the AI's level of alertness after, say, hearing a noise) | * COMPISidle_special1: Comguy checking environment and his gun (meant for a feature that would visually depict an elevation in the AI's level of alertness after, say, hearing a noise) |
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