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* tutorial: [[Adding_spawnable_characters|Adding spawnable characters to a level (CHAR)]] | * tutorial: [[Adding_spawnable_characters|Adding spawnable characters to a level (CHAR)]] | ||
* tutorial: [[Adding_character_classes|Adding character classes (ONCC)]] | * tutorial: [[Adding_character_classes|Adding character classes (ONCC)]] | ||
[[Image:female_stun.jpg|right|thumb]] | |||
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* tutorial: [[OBD_talk:TRAM|Tweak animation (TRAM)]] | * tutorial: [[OBD_talk:TRAM|Tweak animation (TRAM)]] | ||
'''''Talk about OBANs and TRAMs here. Mention Mod Tool.''''' | '''''Talk about OBANs and TRAMs here. Mention Mod Tool.''''' | ||
: You need to add some stuff to that file to make it actually work as an animation. In particular the animation type, from/to states, and variant need to be set. For all I know this works with animations exported from Oni and modified in Softimage. If you come up with a completely new animation it should work as long as the skeleton is similar to the one used in Oni. | : You need to add some stuff to that file to make it actually work as an animation. In particular the animation type, from/to states, and variant need to be set. For all I know this works with animations exported from Oni and modified in Softimage. If you come up with a completely new animation it should work as long as the skeleton is similar to the one used in Oni. | ||
====Weapons==== | ====Weapons==== |
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