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Quotes/Manual: Difference between revisions

adding notes on deviations between Win/Mac and PS2 manuals; correcting a few longstanding typos in our transcription of the manual
(adding text and pics for Useful Items section)
(adding notes on deviations between Win/Mac and PS2 manuals; correcting a few longstanding typos in our transcription of the manual)
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This page is a wiki-formatted transcript of the Oni game manual for Windows (scans [[:Category:Manual|HERE]]). Sideboxes and footnotes have been added to notate the differences from the Flash version of the manual available on Rockstar's [http://www.rockstargames.com/oni/main.html Oni mini-site], as well as to provide various commentary, updates and corrections. The section names are taken from the manual, but are rendered in [[wikt:title_case|title case]] rather than the all-caps found in the manual.
This page is a wiki-formatted transcript of the Oni game manual for Windows (scans [[:Category:Manual|HERE]]). Sideboxes and footnotes have been added to notate the differences from the Flash version of the manual available on Rockstar's [http://www.rockstargames.com/oni/main.html Oni mini-site], additional differences from the PS2 version of the manual, and to provide various commentary, updates and corrections. The section names are taken from the manual, but are rendered in [[wikt:title_case|title case]] rather than the all-caps found in the manual.


The most intriguing differences in the web site's text are a couple references to a "rebellion" never shown or even mentioned in the game. Also, the profiles on Muro and Dr. Kerr are found only on the web site. A minor difference not marked below is that the web site omits the word "the" in front of "World Coalition Government". Also, since the web site served as promotional material more than a manual, sections of the printed manual which were instructional in nature (controls, etc.) were omitted from the web site.
The most intriguing differences in the web site's text are a couple references to a "rebellion" never shown or even mentioned in the game. Also, the profiles on Muro and Dr. Kerr are found only on the web site. A minor difference not marked below is that the web site omits the word "the" in front of "World Coalition Government". Also, since the web site served as promotional material more than a manual, sections of the printed manual which were instructional in nature (controls, etc.) were omitted from the web site.


The small improvements in the printed manual's text indicate that it is a later draft, and it's possible it was intentionally revised to remove references to a rebellion that never appears in the game.
The small improvements in the printed manual's text indicate that it is a later draft than the web site, and it's possible that the printed manual was intentionally revised to remove references to a rebellion that never appears in the game. The PS2 manual is likely still later than the Windows/Mac manual, based on additional small improvements to the text, however the manual sections about the overall world of Oni have been significantly abridged, perhaps to save pages since the PS2 manual runs longer with various console-related information.
{{TOClimit|2}}
{{TOClimit|2}}
==Installation==
==Installation==
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From time to time someone tries to improve public awareness of the ecological nightmare but the World Coalition Government controls the media and silences them before any outcry can gain momentum. Despite this repression<ref>This clause is omitted by the web site.</ref>, there is a growing awareness that something has gone horribly wrong and that something has to be done.<br />
From time to time someone tries to improve public awareness of the ecological nightmare but the World Coalition Government controls the media and silences them before any outcry can gain momentum. Despite this repression<ref>This clause is omitted by the web site.</ref>, there is a growing awareness that something has gone horribly wrong and that something has to be done.<br />
Something has to give. It's only a matter of time.
Something has to give. It's only a matter of time.<ref>The preceding five paragraphs were all combined into this text in the PS2 manual: "In the cities most people have enough money to live quite well by the standards of the old world - if you don't mind the fact that the World Coalition Government tracks your every move."</ref>


{|style="float:right" width=256px border=1 cellspacing=0
{|style="float:right" width=256px border=1 cellspacing=0
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===The World Coalition Government===
===The World Coalition Government===
On January 12th, 2032 the newborn World Coalition Government annexed 80% of the countries of the world. The holdouts either reconsidered and signed treaties or were "dissolved" in a matter of months.
On January 12th, 2032 the newborn World Coalition Government annexed 80% of the countries of the world. The holdouts either reconsidered and signed treaties or were "dissolved" in a matter of months.<ref>This sentence is omitted from the PS2 manual.</ref>


The leaders of the new regime gave us all kinds of rationalizations for their actions, ranging from endless border skirmishes between impoverished nations to environmental problems that they claimed could only be solved if all of the "citizens of earth" worked together.
The leaders of the new regime gave us all kinds of rationalizations for their actions, ranging from endless border skirmishes between impoverished nations to environmental problems that they claimed could only be solved if all of the "citizens of earth" worked together.
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If the truth were told, it was all about the money.
If the truth were told, it was all about the money.


Years of boom markets and reckless spending finally took their toll, leaving small countries bankrupt and superpowers teetering on the brink of collapse. By uniting the economies of the world all of the old debt was erased and everyone got a clean slate. It was a real mess but at the time it seemed like the only way out.
Years of boom markets and reckless spending finally took their toll, leaving small countries bankrupt and superpowers teetering on the brink of collapse. By uniting the economies of the world all of the old debt was erased and everyone got a clean slate. It was a real mess but at the time it seemed like the only way out.<ref>"At the time it seemed like the only way out.", PS2 manual.</ref>


At first the World Coalition Government gave a lot of lip service to representing the annexed governments. There was even an advisory council modeled on the United Nations. As the representatives began to enjoy the benefits of a global marketplace they fell silent. In a matter of years all traces of the old governments faded away. It was an economic coup on an unprecedented scale.
At first the World Coalition Government gave a lot of lip service to representing the annexed governments. There was even an advisory council modeled on the United Nations. As the representatives began to enjoy the benefits of a global marketplace they fell silent.<ref>These three sentences are omitted in the PS2 manual.</ref> In a matter of years all traces of the old governments faded away. It was an economic coup on an unprecedented scale.


The World Coalition Government accomplished most of what they promised. They created "peacekeeping forces" capable of putting down any infighting and they turned around the economy.
The World Coalition Government accomplished most of what they promised. They created "peacekeeping forces" capable of putting down any infighting and they turned around the economy.
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What they don't tell you is that the poor stayed poor and there are more of them than ever before. Sure, we have bright and beautiful cities, but we pay for them by sacrificing our freedom and the well being of most of our population to the so-called "greater good".
What they don't tell you is that the poor stayed poor and there are more of them than ever before. Sure, we have bright and beautiful cities, but we pay for them by sacrificing our freedom and the well being of most of our population to the so-called "greater good".


It is a golden age for the privileged. Their ivory towers are everything we hoped the future would be.
It is a golden age for the privileged. Their ivory towers are everything we hoped the future would be.<ref>The preceding three paragraphs are combined in the PS2 manual into: "The WCG created a golden age for the privileged. Their ivory towers look like a modern utopia - but the poor are getting poorer and more restless every day."</ref>


===The Technology Crimes Task Force (TCTF)===
===The Technology Crimes Task Force (TCTF)===
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Biotech is to us what nukes were to our great grandparents - an emerging technology that scares the hell out of the ignorant. Everyone was terrified that some genetically engineered super virus would spread farther than its creators intended. Horror stories of weapons that made your bones melt and your eyes explode blinded the public to the less tangible threat of a totalitarian government.
Biotech is to us what nukes were to our great grandparents - an emerging technology that scares the hell out of the ignorant. Everyone was terrified that some genetically engineered super virus would spread farther than its creators intended. Horror stories of weapons that made your bones melt and your eyes explode blinded the public to the less tangible threat of a totalitarian government.


Once the puppet masters behind the World Coalition Government had what they wanted they continued to exploit techno-phobia to keep them on top. They told us that abuse of technology was the enemy and that the Technology Crimes Task Force was our guardian. In the name of the common good they granted the TCTF blanket authority to investigate wherever and however they saw fit.
Once the puppet masters behind the World Coalition Government had what they wanted they continued to exploit techno-phobia to keep them on top. They told us that abuse of technology was the enemy and that the Technology Crimes Task Force was our guardian. In the name of the common good they granted the TCTF blanket authority to investigate wherever and however they saw fit.<ref>The preceding three paragraphs were combined into this one in the PS2 manual: "The puppet masters behind the World Coalition Government preached techno-phobia to keep the public in fear. They told the public that abuse of technology was the enemy, and that the Technology Crimes Task Force was our guardian. In the name of the common good they granted the TCTF blanket authority to investigate wherever and however they saw fit."</ref>


Sure, the TCTF does everything it is supposed to. They keep most of the "cyber drugs" and illegal weapons off the streets, but law enforcement is a smokescreen to excuse their actual purpose.
Sure, the TCTF does everything it is supposed to. They keep most of the "cyber drugs" and illegal weapons off the streets, but law enforcement is a smokescreen to excuse their actual purpose.
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The World Coalition Government uses the TCTF to control the evolution and distribution of new technologies. They suppress anything that could be used to undermine their authority. Their investigations are also used to violate the rights of anyone deemed "dangerous" by the World Coalition Government.
The World Coalition Government uses the TCTF to control the evolution and distribution of new technologies. They suppress anything that could be used to undermine their authority. Their investigations are also used to violate the rights of anyone deemed "dangerous" by the World Coalition Government.


The real abuse of technology begins and ends with the government and its TCTF enforcers.
The real abuse of technology begins and ends with the government and its TCTF enforcers.<ref>The preceding three paragraphs were combined into this one in the PS2 manual: "Sure, the TCTF does everything it is supposed to. They keep most of the 'cyber drugs' and illegal weapons off the streets, but law enforcement is a smokescreen to excuse their actual purpose - they want to suppress anything that could be used to undermine their authority. The real abuse of technology begins and ends with the government and its TCTF enforcers."</ref>


===The Syndicate===
===The Syndicate===
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When you really think about the power the TCTF wields it makes you wonder how the Syndicate has survived. There are a lot of theories: some say the World Coalition Government lets the Syndicate slide because they keep the underclass down. Others claim a connection between the Syndicate and the remnants of the countries erased by the World Coalition Government's land grab.
When you really think about the power the TCTF wields it makes you wonder how the Syndicate has survived. There are a lot of theories: some say the World Coalition Government lets the Syndicate slide because they keep the underclass down. Others claim a connection between the Syndicate and the remnants of the countries erased by the World Coalition Government's land grab.


No matter what the truth is behind the Syndicate's existence<ref>"power", web site.</ref> one thing is for sure – the growing power of the Syndicate is due to one man, Boss Muro<ref>"one thing is for sure - you have to steer clear of Boss Muro", web site.</ref>. Muro came out of nowhere less than ten years ago and took out all of the old Bosses. He runs the whole show now. Since he became Boss things have gone from bad to worse. The TCTF doesn't like him. They have been at war with him for years but so far he has stayed one step ahead of the game.
No matter what the truth is behind the Syndicate's existence<ref>"power", web site.</ref> one thing is for sure – the growing power of the Syndicate is due to one man, Boss Muro<ref>"one thing is for sure - you have to steer clear of Boss Muro", web site.</ref>. Muro came out of nowhere less than ten years ago and took out all of the old Bosses. He runs the whole show now. Since he became Boss things have gone from bad to worse. The TCTF doesn't like him. They have been at war with him for years but so far he has stayed one step ahead of the game.<ref>The preceding three paragraphs were combined into this one in the PS2 manual: "In the shadows of the cities the Syndicate thrives by providing the desperate and the downtrodden with the opiates they need to distract themselves and the weapons they need to kill each other. One man is credited with the growing power of the Syndicate: Boss Muro. Muro came out of nowhere less than ten years ago and seized power by taking out all of the old Bosses. Since his rise things have gone from bad to worse. The TCTF has been at war with him for years but so far he has stayed one step ahead of the game."</ref>


===You And Your Job===
===You And Your Job===
You are Konoko, a specially trained agent of the Technology Crimes Task Force, charged with your first mission. Your instincts tell you that something insidious is afoot as you infiltrate the cold underworld of the Syndicate. Commander Griffin, Regional Commander of the TCTF, is your mentor, boss, and even father figure. Shinatama is your SLD assistant, confidante, companion, and friend, and the two of you share a special bond, one that is both neural and emotional.
You are Konoko, a specially trained agent of the Technology Crimes Task Force, charged with your first mission. Your instincts tell you that something insidious is afoot as you infiltrate the cold underworld of the Syndicate. Commander Griffin, Regional Commander of the TCTF, is your mentor, boss, and even father figure. Shinatama is your SLD<ref>The PS2 manual inserts this parenthetical note here: "(Simulated Life Doll - a child-like android whose systems and structures imitate human biology)".</ref> assistant, confidante, companion, and friend, and the two of you share a special bond, one that is both neural and emotional.


===Tech Note 1===
===Tech Note 1===
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===Tech Note 2===
===Tech Note 2===
Shinatama is an SLD, or Simulated Life Doll. The SLDs were the first attempt to create an android - a manufactured organism whose systems and structures imitate human biology. An SLD breathes, eats, sweats and can feel pain.  They aren't actually human so are more durable than their flesh and blood counterparts. The brain of an SLD is created from the patterns and engrams of a human brain, often forming a close bond or link between the SLD and its human "pattern."
Shinatama is an SLD, or Simulated Life Doll. The SLDs were the first attempt to create an android - a manufactured organism whose systems and structures imitate human biology. An SLD breathes, eats, sweats and can feel pain.  They aren't actually human so are more durable than their flesh and blood counterparts. The brain of an SLD is created from the patterns and engrams of a human brain, often forming a close bond or link between the SLD and its human "pattern."


SLDs are cutting edge technology and as such are closely monitored by the TCTF. There are very few of them and most are modeled after children because the smaller bodies are easier to create (and easier to control if they run amok). The TCTF is experimenting with using "adult" SLDs as field agents because of their exceptional strength and intelligence.
SLDs are cutting edge technology and as such are closely monitored by the TCTF. There are very few of them and most are modeled after children because the smaller bodies are easier to create (and easier to control if they run amok). The TCTF is experimenting with using "adult" SLDs as field agents because of their exceptional strength and intelligence.


The Syndicate have also been experimenting with SLD technology, but their efforts have been progressing much more quickly without all the rigorous safeguards used by more respectable scientists. The Tankers are the result of this experimentation: super tough, super strong SLD warriors with a seriously bad attitude.
The Syndicate have also been experimenting with SLD technology, but their efforts have been progressing much more quickly without all the rigorous safeguards used by more respectable scientists. The Tankers are the result of this experimentation: super tough,<ref>"and", PS2 manual.</ref> super strong SLD warriors with a seriously bad attitude.


==Options==
==Options==
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Oni is a one-player game. It's just you, on your own, matching wits and blows with the Syndicate. If you like, you can recruit a friend to be your own real-life Shinatama -- hang out, watch you play, offer advice, maybe even bring you cookies and other foodstuffs of dubious nutritional value.
Oni is a one-player game. It's just you, on your own, matching wits and blows with the Syndicate. If you like, you can recruit a friend to be your own real-life Shinatama -- hang out, watch you play, offer advice, maybe even bring you cookies and other foodstuffs of dubious nutritional value.


TCTF Training – This is where your game begins. Utilize this training facility as if your life depends on it — because it does. Take the time and put in the effort to master all of your moves, because Boss Muro and his Syndicate are not fooling around. Remember the time-honored axiom: Practice – you don't win just by doing it, but you can't win without it. Note: TCTF Training is optional. To bypass TCTF Training, select Load Game instead of New Game on the Main Menu, and select Syndicate Warehouse.
TCTF Training – This is where your game begins. Utilize this training facility as if your life depends on it — because it does. Take the time and put in the effort to master all of your moves, because Boss Muro and his Syndicate are not fooling around. Remember the time-honored axiom: Practice – you don't win just by doing it, but you can't win without it.<ref>The PS2 manual places this "axiom" in quotes.</ref> Note: TCTF Training is optional. To bypass TCTF Training, select Load Game instead of New Game on the Main Menu, and select Syndicate Warehouse.


==Saving and Loading Your Game==
==Saving and Loading Your Game==
{|style="float:right" width=256px border=1 cellspacing=0
{|style="float:right" width=256px border=1 cellspacing=0
|'''This section is called "Saving, Loading and Overwriting" in the manual's table of contents.'''
|'''This section is called "Saving, Loading and Overwriting" in the manual's table of contents, which is more text that slipped in from the PS2 manual.'''
|}
|}


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|'''"Running" should actually be "dashing". Oops.'''
|'''"Running" should actually be "dashing". Oops.'''
|}
|}
Slide – While running press CROUCH to avoid traps, knock enemies off their feet, or pickup objects!
Slide – While running press CROUCH to avoid traps, knock enemies off their feet, or pick up objects!
{{Clearall}}
{{Clearall}}
[[Image:TXMPLev01Throw.png|64px|left]]
[[Image:TXMPLev01Throw.png|64px|left]]
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{{Clearall}}
{{Clearall}}
[[Image:TXMPLev01PPK.png|64px|left]]
[[Image:TXMPLev01PPK.png|64px|left]]
Sledgehammer Heel – Press PUNCH, PUNCH, then KICK. Slow move to get off but very, very powerful! Use with Caution.
Sledgehammer Heel – Press PUNCH, PUNCH, then KICK. Slow move to get off but very, very powerful! Use with Caution<ref>This word isn't capitalized in the PS2 manual.</ref>.
{{Clearall}}
{{Clearall}}
[[Image:TXMPLev01Block.png|64px|left]]
[[Image:TXMPLev01Block.png|64px|left]]
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*Fire Rate..................1.1 rounds per second
*Fire Rate..................1.1 rounds per second


The SML3 Plasma Rifle fires bursts of superheated plasma encased in a 1.2 kT magnetic field, which explode on impact.
The SML3 Plasma Rifle fires bursts of superheated plasma encased in a 1.2 kT magnetic field, which explode upon impact.


Hint: Bursts accelerate rapidly during flight. Lead moving targets appropriately.
Hint: Bursts accelerate rapidly during flight. Lead moving targets appropriately.
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|http://ssg.oni2.net/subfold/charas/images/gr2_w6_s.gif
|http://ssg.oni2.net/subfold/charas/images/gr2_w6_s.gif
|}
|}
'''Bio Data''': Regional Commander of the Technology Crimes Task Force. Currently on reserved status in the TCTF Black Ops duty roster.  
'''Bio Data''': Regional Commander of the Technology Crimes Task Force. Currently on reserve status in the TCTF Black Ops duty roster.  


'''Strengths''': Skilled in hand-to-hand combat, master marksman.
'''Strengths''': Skilled in hand-to-hand combat, master marksman.
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'''Weaknesses''': Physically weak.
'''Weaknesses''': Physically weak.


'''Description''': Syndicate Ninjas are trained to operate alone, each one as expert hand-to-hand fighter with a number of deadly Special Moves. Infiltrator class ninjas are dispatched primarily on missions of information gathering or observation.
'''Description''': Syndicate Ninjas are trained to operate alone, each one an expert hand-to-hand fighter with a number of deadly Special Moves. Infiltrator class ninjas are dispatched primarily on missions of information gathering or observation.
|}
|}


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'''Strengths''':  Expert in hand-to-hand combat, skilled marksman, powerful '''[Special Moves]'''.
'''Strengths''':  Expert in hand-to-hand combat, skilled marksman, powerful '''[Special Moves]'''.


'''Special Moves''': Volt Suplex, Skorp Kick.
'''Special Moves''': <ref>"Volt Stomp" is also listed here in the PS2 manual, which is likely correct.</ref>Volt Suplex, Skorp Kick.


'''Weaknesses''': Physically weak.
'''Weaknesses''': Physically weak.
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==On-Screen Display==
==On-Screen Display==
{|style="float:right" width=256px border=1 cellspacing=0
|'''This section is called Tactical Display in the PS2 manual.'''
|}
These two display meters '''[pictured in manual]''' provide all of Konoko's vital statistics, and are found on the lower left and right sections of the screen display during gameplay.
These two display meters '''[pictured in manual]''' provide all of Konoko's vital statistics, and are found on the lower left and right sections of the screen display during gameplay.