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::Yes, "animated TXMP" is better because if you say TXAN, people like me will get the impression that you're doing something wrong, and will ask you stupid questions. Also, when you say it "doesn't seem to work" you should give some details. What does it mean that animated TXMP don't work in PSpc, or that reflectivity doesn't seem to work for animated TXMP? try to make the result of your experiment clear to others. --[[User:Geyser|geyser]] 00:13, 13 October 2008 (CEST) | ::Yes, "animated TXMP" is better because if you say TXAN, people like me will get the impression that you're doing something wrong, and will ask you stupid questions. Also, when you say it "doesn't seem to work" you should give some details. What does it mean that animated TXMP don't work in PSpc, or that reflectivity doesn't seem to work for animated TXMP? try to make the result of your experiment clear to others. --[[User:Geyser|geyser]] 00:13, 13 October 2008 (CEST) | ||
::* Ok, first case: I modified a Fury head texture (giving it alpha channel and a reflectivity map which was an animated TXMP). One images of the set was taken but no other more. | ::* Ok, first case: I modified a Fury head texture (giving it alpha channel and a reflectivity map which was an animated TXMP). One images of the set was taken but no other more. | ||
::* Second case: a striker got an animated TXMP for some body textures, every TXMP of a set should use a reflectivity map but these parts became transparent. [ | ::* Second case: a striker got an animated TXMP for some body textures, every TXMP of a set should use a reflectivity map but these parts became transparent. | ||
[[file:messed_up_Striker.jpg|thumb|Halloween Striker ^_^]] | |||
::* Third case: Part specification uses simple TXMP but I tried an animated on and it didn't work. It can take images out of the set but only one. --[[User:Paradox-01|Paradox-01]] 16:33, 13 October 2008 (CEST) | ::* Third case: Part specification uses simple TXMP but I tried an animated on and it didn't work. It can take images out of the set but only one. --[[User:Paradox-01|Paradox-01]] 16:33, 13 October 2008 (CEST) |
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