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==BGI Executives== | ==BGI Executives== | ||
*First concept by [[User:Geyser|geyser]] is found [ | *First concept by [[User:Geyser|geyser]] is found [[AE:BGI#Executives|here]]. | ||
*In Samer's version these are non-fighting characters, wearing suits and rarely seen in the field, if ever. | *In Samer's version these are non-fighting characters, wearing suits and rarely seen in the field, if ever. | ||
*They run BGI, working behind the scenes on grand scales. | *They run BGI, working behind the scenes on grand scales. | ||
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==BGI Heavy Bot== | ==BGI Heavy Bot== | ||
*The general idea of a "BGI heavy" is by geyser, discussed [ | *The general idea of a "BGI heavy" is by geyser, discussed [[AE:BGI#Candidate|here]]. | ||
*Model imported by geyser (from an unsourced SketchUp model) | *Model imported by geyser (from an unsourced SketchUp model) | ||
*:(Years later, it was identified as [https://www.models-resource.com/pc_computer/unrealtournament2004/model/3923/ Widowmaker] from UT2004) | *:(Years later, it was identified as [https://www.models-resource.com/pc_computer/unrealtournament2004/model/3923/ Widowmaker] from UT2004) |