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BGI characters: Difference between revisions

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==BGI Executives==
==BGI Executives==
*First concept by [[User:Geyser|geyser]] is found [http://wiki.oni2.net/AE:BGI#Executives here].
*First concept by [[User:Geyser|geyser]] is found [[AE:BGI#Executives|here]].
*In Samer's version these are non-fighting characters, wearing suits and rarely seen in the field, if ever.
*In Samer's version these are non-fighting characters, wearing suits and rarely seen in the field, if ever.
*They run BGI, working behind the scenes on grand scales.
*They run BGI, working behind the scenes on grand scales.
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==BGI Heavy Bot==
==BGI Heavy Bot==
*The general idea of a "BGI heavy" is by geyser, discussed [http://wiki.oni2.net/AE:BGI#Candidate here].
*The general idea of a "BGI heavy" is by geyser, discussed [[AE:BGI#Candidate|here]].
*Model imported by geyser (from an unsourced SketchUp model)
*Model imported by geyser (from an unsourced SketchUp model)
*:(Years later, it was identified as [https://www.models-resource.com/pc_computer/unrealtournament2004/model/3923/ Widowmaker] from UT2004)
*:(Years later, it was identified as [https://www.models-resource.com/pc_computer/unrealtournament2004/model/3923/ Widowmaker] from UT2004)