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Restless Souls/Wishlist: Difference between revisions

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====Meshes====
====Meshes====
=====Reimports=====
=====Reimports (Furniture)=====
[[Image:UE4_StaticOniMesh.png|400px|right|thumb]]
[[Image:UE4_StaticOniMesh.png|400px|right|thumb]]
Since '''OniSplit outputs 3D meshes mostly as Collada (DAE)''' - and few as Wavefront (OBJ) - you cannot transfer objects from Oni to UE4 directly.
Since '''OniSplit outputs 3D meshes mostly as Collada (DAE)''' - and few as Wavefront (OBJ) - you cannot transfer objects from Oni to UE4 directly.
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Although the green collision boxes are imported with transparency they are not completely invisible. We could either:
Although the green collision boxes are imported with transparency they are not completely invisible. We could either:
* remove the collision box (scripting)
* remove the collision box (scripting)  
** then tick checkbox in FBX import dialog "Auto Generate Collision"
* modify the texture "_marker_barrier"
* modify the texture "_marker_barrier"
* modify the material "MaterialLibrary__marker_barrier"
* modify the material "MaterialLibrary__marker_barrier"
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