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::::[[User:EdT|EdT]] 23:59, 30 July 2008 (CEST) | ::::[[User:EdT|EdT]] 23:59, 30 July 2008 (CEST) | ||
:::::Thanks a lot for w20_lzr - doesn't the mesh look awesome even when it's all gray? ^_^ maybe match the position of the right hand though, and settle for the left hand sticking through the mesh a bit. MAX is a proprietary format, so you have to find someone who uses Max (Pierre, Ricker, maybe someone I don't know). There are a couple of converters that attempt to read Max (e.g., 3D Exploration on PC), but the UV coordinates are lost in the process. While you're at it, maybe import the "silenced machine gun" | :::::Thanks a lot for w20_lzr - doesn't the mesh look awesome even when it's all gray? ^_^ maybe match the position of the right hand though, and settle for the left hand sticking through the mesh a bit. MAX is a proprietary format, so you have to find someone who uses Max (Pierre, Ricker, maybe someone I don't know). There are a couple of converters that attempt to read Max (e.g., 3D Exploration on PC), but the UV coordinates are lost in the process. While you're at it, maybe import the "silenced machine gun" (<nowiki>https://www.turbosquid.com/FullPreview/Index.cfm/ID/221645</nowiki>, dead link) - or pimp up 17secs's AEG rifle? | ||
:::https://starwars.fandom.com/wiki/DXR-6_disruptor_rifle This is what I am talking about. The same function as the mercury bow, but operates on the other end of the temperature spectrum. Not the evil thing I was trying to make for you. ^_^ I'm going to change the current wall decal to a more blasting one, that glows and then fades to black. Setting them on fire might be fun too, but not important. The weapon normally has two modes, mode 1 being a ROF at around that of a plsma rifle, doing medium damage, and mode two being a charge mode that uses more ammo, but is usually instakill. If I make two modes, the charging version will NOT use an actual charge. I will use the weapon cooloff timer to imitate a recharge. I could try to use some sort of a timer ala the SBG, but it would be messy, and wouldn't fit right with the ammo usage. | :::https://starwars.fandom.com/wiki/DXR-6_disruptor_rifle This is what I am talking about. The same function as the mercury bow, but operates on the other end of the temperature spectrum. Not the evil thing I was trying to make for you. ^_^ I'm going to change the current wall decal to a more blasting one, that glows and then fades to black. Setting them on fire might be fun too, but not important. The weapon normally has two modes, mode 1 being a ROF at around that of a plsma rifle, doing medium damage, and mode two being a charge mode that uses more ammo, but is usually instakill. If I make two modes, the charging version will NOT use an actual charge. I will use the weapon cooloff timer to imitate a recharge. I could try to use some sort of a timer ala the SBG, but it would be messy, and wouldn't fit right with the ammo usage. |