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Paradox-01 (talk | contribs) m (copy-edit, "self: empty": looks like old dev notes ('reinsurance'/'double-checked') for "has no child nodes" when I looked through all Impt files) |
m (more copy-editing) |
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{{XML_File_Header | type=Impt | prev=IPge | next=M3GM | name=Impact }} | {{XML_File_Header | type=Impt | prev=IPge | next=M3GM | name=Impact}} | ||
== | ==General information== | ||
* The | * The XML on this page is based on OniSplit '''v0.9.61.0'''. | ||
* '''Impt*.oni''' files are global | * '''Impt*.oni''' files are global (they can be found in AE/AEInstaller/vanilla/level0_Final.dat). | ||
* They are used by [[XML:ONCC#CBPI:_Character_Body_Part_Impacts|CBPI]], [[XML:ONCC#ONIA:_Oni_Character_Impact_Array|ONIA]] and [[XML:BINA/ONIE|ONIE]]. | * They are used by [[XML:ONCC#CBPI:_Character_Body_Part_Impacts|CBPI]], [[XML:ONCC#ONIA:_Oni_Character_Impact_Array|ONIA]] and [[XML:BINA/ONIE|ONIE]]. | ||
* Impact is only specified by the file name. | * Impact is only specified by the file name. | ||
* Every impact has a parent impact to organize effects in ONIE. | * Every impact has a parent impact to organize effects in ONIE. | ||
===XML structure=== | ===XML structure=== | ||
For example, ImptBar_Super_Kick.xml: | |||
For example | |||
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||
<Oni> | <Oni> | ||
Line 19: | Line 17: | ||
</Oni> | </Oni> | ||
Some Impts are used to detect the regular character-environment collision which comes from a character's movement (see [[XML:ONCC#ONCV.2C_death_particle.2C_TRBS.2C_TRMA.2C_TRAC.2C_TRAS.2C_health.2C_daodan.2C_etc.|ONCC]]). It looks like this: | |||
<ImpactModifierName>Heavy</ImpactModifierName> | <ImpactModifierName>Heavy</ImpactModifierName> | ||
<Impacts> | <Impacts> | ||
Line 29: | Line 26: | ||
</Impacts> | </Impacts> | ||
Flags | Flags allowed for <ImpactModifierName>: | ||
: Heavy | : Heavy | ||
: Medium | : Medium | ||
: Light | : Light | ||
==Impact tree== | |||
If an impact (effect) links to an empty node it will go the hierarchy | If an impact (effect) links to an empty node, it will go up the hierarchy until it finds content and matching conditions. | ||
Default | Default | ||
| | | | ||
+--Blunt (groups non-damaging env | +--Blunt (groups non-damaging env/OBJC collisions, env/PAR3 (particle) collisions, and especially env/CHAR collisions) | ||
| | | | | | ||
| +--Fall_Slide (used by? TRAM<ToState>RunSlide : ONCC<ONCCImpact><Name>Fall_Slide</Name></ONCCImpact>) | | +--Fall_Slide (used by? TRAM<ToState>RunSlide : ONCC<ONCCImpact><Name>Fall_Slide</Name></ONCCImpact>) | ||
| +--Hit (Groups objects and | | +--Hit (Groups objects and particles attracted by gravity?) | ||
| | | | | | | | ||
| | +--Fall | | | +--Fall | ||
Line 83: | Line 80: | ||
| +--Footstep_IronDemon_Turn | | +--Footstep_IronDemon_Turn | ||
| | | | ||
+--Damaging (Meant to group items by damage type but is unused because | +--Damaging (Meant to group items by damage type, but is unused because particles hold the information about damage types?) | ||
| | | | | | ||
| +--Blast (Is this used by any instance? Let's check explosive particles: MadBomber, SBG, WMC, ShinBomb) | | +--Blast (Is this used by any instance? Let's check explosive particles: MadBomber, SBG, WMC, ShinBomb) | ||
Line 128: | Line 125: | ||
| | | | | | ||
| +--Kick_Blocked | | +--Kick_Blocked | ||
| +--Kick_Hit (Groups ONIA links. Redundant | | +--Kick_Hit (Groups ONIA links. Redundant of ONCP since ONIA's <Modifier> is always "Any". Or you could think of it as "future-proof" if you add more (actual light and heavy) characters.)) | ||
| | | | | | | | ||
| | +--Bar_Super_Kick | | | +--Bar_Super_Kick | ||
Line 149: | Line 146: | ||
| | | | | | ||
| +--Punch_Blocked | | +--Punch_Blocked | ||
| +--Punch_Hit (Groups ONIA links. Redundant | | +--Punch_Hit (Groups ONIA links. Redundant of ONCP since ONIA's <Modifier> is always "Any". Or you could think of it as "future-proof" if you add more (actual light and heavy) characters.) | ||
| | | | | | | | ||
| | +--Bar_Super_Punch | | | +--Bar_Super_Punch | ||
Line 169: | Line 166: | ||
+--Self_Damage | +--Self_Damage | ||
+--Self_Damage_Killed | +--Self_Damage_Killed | ||
{{XML}} | {{XML}} |