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There are other weapons around, from those modeled by Seventeen Seconds to these (<nowiki>https://www.turbosquid.com/FullPreview/Index.cfm/ID/221645</nowiki>, dead link), but they're all somewhat boring. | There are other weapons around, from those modeled by Seventeen Seconds to these (<nowiki>https://www.turbosquid.com/FullPreview/Index.cfm/ID/221645</nowiki>, dead link), but they're all somewhat boring. | ||
===Stuff so far=== | ===Stuff so far=== | ||
[http://edt.oni2.net/AE_Files/NewWeapons.zip HERE] is a collection of new weapons so far, some of which can be featured as the preferred weapons of BGI. More specifically, [[AE:New_weapons# | [http://edt.oni2.net/AE_Files/NewWeapons.zip HERE] is a collection of new weapons so far, some of which can be featured as the preferred weapons of BGI. More specifically, [[AE:New_weapons#w21_uzi|THESE]] [[AE:New_weapons#w22_pst|TWO]] handguns (from <nowiki>https://www.turbosquid.com/FullPreview/Index.cfm/ID/221645</nowiki>, dead link) can be the preferred sidearms of BGI executives, whereas as [[AE:New_weapons#w15_smg|THESE]] [https://www.turbosquid.com/FullPreview/Index.cfm/ID/308701 TWO] guns look decently badass in the hands of the assault troopers. Apart from those placeholders, there is not much available at this time, e.g., in terms of heavy artillery: rocket launcher, flame thrower, microwave cannon... these are all WIP at best, and not exactly showable; there's [http://edt.oni2.net/AE_Files/w27_arh.zip THIS] but it's not very convicing either (undersized, overtrimmed, and the projectile is neither balanced nor original enough). | ||
The newest version of the level0_BGI plugin incorporates the 4 weapons pointed out above. See [[AE:Plugins#BGI]] | The newest version of the level0_BGI plugin incorporates the 4 weapons pointed out above. See [[AE:Plugins#BGI]] |