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(Link from Texture-XML to another Texture-XML... weird 0_o. Here is said "File suffixes like .tga or .oni are not used in the EnvMap link.", so I'm changing it from ".xml" to ".tga"..) |
(Adding description to "Unknown0010" parameter. Reference: "BFW_Motoko.h", line 779.) |
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Line 64: | Line 64: | ||
: DisableUWrap | : DisableUWrap | ||
: DisableVWrap | : DisableVWrap | ||
: Unknown0010 | : Unknown0010 (According to SRC, it was used by Bungie's Importer to determine the Pixel Type) | ||
: AnimUseLocalTime (to export an animated texture, extract the .oni file as XML) | : AnimUseLocalTime (to export an animated texture, extract the .oni file as XML) | ||
: HasEnvMap (don't use directly; used via tag) | : HasEnvMap (don't use directly; used via tag) | ||
Line 162: | Line 162: | ||
<br> | <br> | ||
Last edit by: <code>Mai-X</code> <br> | Last edit by: <code>Mai-X</code> <br> | ||
17: | 17:16, 27 September 2021 (CEST) | ||
{{XML}} | {{XML}} |
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