18,700
edits
m (link fix) |
m (added anchor link to DamageTypes section so I can link right to it; wording on note) |
||
Line 317: | Line 317: | ||
{{OBDtr| 0xC60 | float |FF22FF| 00 00 80 3F | 1.000000 | minimal body size factor }} | {{OBDtr| 0xC60 | float |FF22FF| 00 00 80 3F | 1.000000 | minimal body size factor }} | ||
{{OBDtr| 0xC64 | float |FF22FF| 00 00 80 3F | 1.000000 | maximal body size factor }} | {{OBDtr| 0xC64 | float |FF22FF| 00 00 80 3F | 1.000000 | maximal body size factor }} | ||
{{OBDtrBK| The following 7 float values are ONCC specific multipliers for 7 PAR3 DamageTypes. See | {{Anchor|DamageTypes}} | ||
These multipliers affect | {{OBDtrBK|The following 7 float values are ONCC-specific multipliers for each of the 7 PAR3 DamageTypes. See [[Particle damage types]] for an explanation of DamageTypes. Values range from 0.0-1.0, with 0 meaning "no immunity" and 1 meaning "total immunity".<br> | ||
Note: These multipliers only affect the stun damage and knockback components of a PAR3 action, not the HP damage dealt.}} | |||
{{OBDtr| 0xC68 | float |FF22FF| 00 00 00 00 | 0.000000 | "Normal" DamageType multiplier }} | {{OBDtr| 0xC68 | float |FF22FF| 00 00 00 00 | 0.000000 | "Normal" DamageType multiplier }} | ||
{{OBDtr| 0xC6C | float |FF22FF| 00 00 00 00 | 0.000000 | "MinorStun" DamageType multiplier }} | {{OBDtr| 0xC6C | float |FF22FF| 00 00 00 00 | 0.000000 | "MinorStun" DamageType multiplier }} |