OBD:TSFF: Difference between revisions

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{{OBD_File_Header | type=TSFF | prev=TRTA | next=TSFL | name=Font Family | family=Message | align=center}}
{{OBD_File_Header | type=TSFF | prev=TRTA | next=TSFL | name=Font Family | family=Interface | align=center}}




[[image:tsff_a.gif]]
[[Image:tsff_a.gif]]




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Vanilla Oni game data typically has only one TSFF file, TSFFTahoma, with the following 15 font variants:
Vanilla Oni game data typically has only one TSFF file, TSFFTahoma, with the following 15 font variants:
*<span style="font-size:70%">'''7pt bold''', 7pt regular, ''7pt italic''</span>
*{{FontSize|70|'''7pt bold''', 7pt regular, ''7pt italic''}}
*<span style="font-size:140%">'''14pt bold''', 14pt regular, ''14pt italic''</span>
*{{FontSize|140|'''14pt bold''', 14pt regular, ''14pt italic''}}
*'''10pt bold''', 10pt regular, ''10pt italic''
*'''10pt bold''', 10pt regular, ''10pt italic''
*<span style="font-size:120%">'''12pt bold''', 12pt regular, ''12pt italic''</span>
*{{FontSize|120|'''12pt bold''', 12pt regular, ''12pt italic''}}
*<span style="font-size:90%">'''9pt bold''', 9pt regular, ''9pt italic''</span>
*{{FontSize|90|'''9pt bold''', 9pt regular, ''9pt italic''}}
The most recurrent fonts used by Vanilla Oni are:
The most recurrent fonts used by Vanilla Oni are:
*'''10pt bold''' - all game dialogs and text consoles
*'''10pt bold''' - primary font: buttons and dialogs, help/diary, text consoles...
*<span style="font-size:70%">7pt regular</span> - subtitles, console input, debug messages
*{{FontSize|120|'''12pt bold'''}} - larger font: combat move pages, headers in text consoles
*<span style="font-size:120%">12pt regular</span> - ingame prompts (objectives, interactive elements, etc)
*{{FontSize|70|7pt regular}} - subtitles, console input, debug messages
Italic variants, at least in the case of TSFFTahoma, are completely unusable because the right side of each glyph is cut off and there is no provision for overlapping glyphs.
*{{FontSize|120|12pt regular}} - in-game prompts (objectives, interactive elements, etc)
Italic variants, at least in the case of TSFFTahoma, are completely unusable because the right side of each glyph is cut off there is no provision for overlapping glyphs.


To learn about the exact encoding that Oni uses for fonts in various localizations, see [[OBD:Text encoding]].


{{OBD_File_Footer | type=TSFF | prev=TRTA | next=TSFL | name=Font Family | family=Message}}
 
{{OBD_File_Footer | type=TSFF | prev=TRTA | next=TSFL | name=Font Family | family=Interface}}


{{OBD}}
{{OBD}}