19,289
edits
m (link fix) |
(→Visual differences: now with more subtitles!) |
||
Line 15: | Line 15: | ||
* When loading a level, instead of a progress bar against a black background, PS2 Oni has a proper loading screen – the game cycles through three different backgrounds for these. | * When loading a level, instead of a progress bar against a black background, PS2 Oni has a proper loading screen – the game cycles through three different backgrounds for these. | ||
* The splashscreens for each level use the same images as on PC, but the title overlay has a different style. | * The splashscreens for each level use the same images as on PC, but the title overlay has a different style. | ||
* Some of Shinatama's un-subtitled instructions in the PC version of Training are subtitled on PS2, but not all. Some of these PS2 subtitles are abbreviated transcriptions: | |||
** SNDD: "00_01_76 Be careful, Konoko! Some attacks are so powerful that they can stagger you even if you block them. Some super moves are so strong they can't be blocked at all!" | |||
** SUBT: "00_01_76 Some powerful attacks can stagger you. Supermoves cannot be blocked." | |||
** SNDD: "00_01_89 I'll activate a training drone to walk up and down the firing range. Fire at it to disable it." | |||
** SUBT: "00_01_89 Fire at the moving training drone to disable it." | |||
*...and some wording has been re-distributed between SUBTs. Presumably these changes were due to limited screen space. | |||
** SNDDs: | |||
::: "00_01_86 Shinatama: Perfect!" | |||
::: "00_01_88 Shinatama: Let's try firing at some moving targets. Walk over to the table on the right. See the weapon lying there? That's a plasma rifle. Pick it up." | |||
:* SUBTs: | |||
::: "00_01_86 Shinatama: Perfect! Let's try firing on some moving targets." | |||
:::"00_01_88 Shinatama: Walk over to the table on the right. See the weapon lying there? That's a plasma rifle. Pick it up." | |||
==Binary differences== | ==Binary differences== |