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Iron Demon: Difference between revisions

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(added comments on: hit sounds, rocket launcher, BGI script)
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  #start battle
  #start battle


So at one point the plan was for the Iron Demon fight to occur in this level. BGI HQ was cut for time while rushing to ship the game, and according to the design lead Hardy LeBel, it had not gotten very far along before it was removed. The Iron Demon battle could have been moved to another level, but only with changes to the story, and probably the script, which might have come too late in development. In any case, as mentioned earlier, Bungie West did not have time to write the special-case AI code required to drive the Iron Demon within a 3D environment, and so the much-anticipated giant robot was left out of the game.
So at one point the plan was for the Iron Demon fight to occur in this level. However BGI HQ was cut while rushing to ship the game (according to the design lead Hardy LeBel, it had not gotten very far along before it was removed). The Iron Demon battle could have been moved to another level, but only if changes were made to the story and probably the script, and it was likely too late to do that. In any case, as mentioned earlier, Bungie West did not have time to code the special-case AI behavior required to maneuver the Iron Demon within a 3D environment, and so the much-anticipated giant robot was left out of the game.


==Fan content==
==Fan content==