XML:File types: Difference between revisions

m
Data Comlink is the official name
m (marking ONLD as complete)
m (Data Comlink is the official name)
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|global
|global
|global
|global
|As seen in the Diary tab of the Pause screen. The actual text is in a linked IGPG (see [[#OPge|OPge]] for more info; also used by [[#HPge|HPge]], [[#IPge|IPge]], and [[#WPge|WPge]]). The diary page is used for both diary-style entries and move pages, which are both unlocked when reaching the level number contained in this data. When being used as a move page, the sequence of actions that produce the move can be conveyed with the use of icons ([[#TXMP|TXMP]]s provided by KeyI), however this functionality is unused in Oni's existing data.}}
|As seen in the Diary tab of the Data Comlink. The actual text is in a linked IGPG (see [[#OPge|OPge]] for more info; also used by [[#HPge|HPge]], [[#IPge|IPge]], and [[#WPge|WPge]]). The diary page is used for both diary-style entries and move pages, which are both unlocked when reaching the level number contained in this data. When being used as a move page, the sequence of actions that produce the move can be conveyed with the use of icons ([[#TXMP|TXMP]]s provided by KeyI), however this functionality is unused in Oni's existing data.}}
{{XMLtype|FILM|Film
{{XMLtype|FILM|Film
|yes
|yes
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|global
|global
|global
|global
|The Help tab of the Pause screen labels the in-game UI and reminds the player of the controls (but only the default bindings, regardless of what the player is actually using...). The actual text is in a linked IGPG (also used by [[#DPge|DPge]], [[#OPge|OPge]], [[#IPge|IPge]], and [[#WPge|WPge]]).}}
|The Help tab of the Data Comlink labels the in-game UI and reminds the player of the controls (but only the default bindings, regardless of what the player is actually using...). The actual text is in a linked IGPG (also used by [[#DPge|DPge]], [[#OPge|OPge]], [[#IPge|IPge]], and [[#WPge|WPge]]).}}
{{XMLtype|IDXA|Index Array
{{XMLtype|IDXA|Index Array
|yes
|yes
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|global
|global
|global
|global
|The Help tab of the Pause screen labels the in-game UI using the text found here and the overlay textures it links to. (IGUI is "In-Game User Interface".)}}
|The Help tab of the Data Comlink labels the in-game UI using the text found here and the overlay textures it links to. (IGUI is "In-Game User Interface".)}}
{{XMLtype|IGPA|IGUI Page Array
{{XMLtype|IGPA|IGUI Page Array
|yes
|yes
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|local
|local
|local
|local
|As items are picked up, their Item Pages are displayed on the Items tab of the Pause screen. The actual text and image is found in a linked IGPG (see [[#OPge|OPge]] for more info; also used by [[#DPge|DPge]], [[#HPge|HPge]], and [[#WPge|WPge]]).}}
|As items are picked up, their Item Pages are displayed on the Items tab of the Data Comlink. The actual text and image is found in a linked IGPG (see [[#OPge|OPge]] for more info; also used by [[#DPge|DPge]], [[#HPge|HPge]], and [[#WPge|WPge]]).}}
{{XMLtype|M3GM|Geometry
{{XMLtype|M3GM|Geometry
|yes
|yes
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|local
|local
|local
|local
|This is the wrapping type for the text that appears in the Objective tab of the Pause screen. The actual text is found by following the objective page's link to an IGPA (also used by [[#TxtC|TxtC]]), which is an array of IGPGs (also used by [[#DPge|DPge]], [[#HPge|HPge]], [[#IPge|IPge]], and [[#WPge|WPge]]) which contain links to arrays of text strings (IGSA, which point to the individual strings, IGSt, which link to the font family, [[#WMDD|TSFF]]) and links to [[#TXMP|TXMPs]] for illustrations.}}
|This is the wrapping type for the text that appears in the Objective tab of the Data Comlink. The actual text is found by following the objective page's link to an IGPA (also used by [[#TxtC|TxtC]]), which is an array of IGPGs (also used by [[#DPge|DPge]], [[#HPge|HPge]], [[#IPge|IPge]], and [[#WPge|WPge]]) which contain links to arrays of text strings (IGSA, which point to the individual strings, IGSt, which link to the font family, [[#WMDD|TSFF]]) and links to [[#TXMP|TXMPs]] for illustrations.}}
{{XMLtype|PNTA|3D Point Array
{{XMLtype|PNTA|3D Point Array
|yes
|yes
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|global
|global
|global
|global
|This is the source for the text and images that appear in the Weapons tab of the Pause screen. The actual text and image is found in a linked IGPG (see [[#OPge|OPge]] for more info; also used by [[#DPge|DPge]], [[#HPge|HPge]], and [[#WPge|WPge]]).}}
|This is the source for the text and images that appear in the Weapons tab of the Data Comlink. The actual text and image is found in a linked IGPG (see [[#OPge|OPge]] for more info; also used by [[#DPge|DPge]], [[#HPge|HPge]], and [[#WPge|WPge]]).}}
|}
|}