OBD:BINA/OBJC/CHAR: Difference between revisions
→Script functions
mNo edit summary |
|||
Line 123: | Line 123: | ||
|- | |- | ||
| colspan="2" bgcolor="#F0F096" | not used | | colspan="2" bgcolor="#F0F096" | not used | ||
| align="LEFT" | | | align="LEFT" | alarm function; never used in Oni, "should" be called when this character is alarmed. Dunno if this one isn't working or alarm calling isn't working... | ||
|- | |- | ||
| colspan="2" bgcolor="#00C864" | not used | | colspan="2" bgcolor="#00C864" | not used | ||
Line 135: | Line 135: | ||
|- | |- | ||
| colspan="2" bgcolor="#FFCD96" | not used | | colspan="2" bgcolor="#FFCD96" | not used | ||
| align="LEFT" | | | align="LEFT" | nopath function, some exotic script function call ("should" be called when a character has trouble pathfinding, but isn't) | ||
|} | |} | ||
|} | |} | ||
Line 142: | Line 142: | ||
---- | ---- | ||
---- | ---- | ||
==Less basic setup== | ==Less basic setup== | ||
;INVENTORY, TEAM, JOBS, ALERT/PURSUIT | ;INVENTORY, TEAM, JOBS, ALERT/PURSUIT |