OBD:BINA/OBJC/CHAR: Difference between revisions
→Script functions
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| colspan="2" bgcolor="#F0F096" | not used  | | colspan="2" bgcolor="#F0F096" | not used  | ||
| align="LEFT" |   | | align="LEFT" | alarm function; never used in Oni, "should" be called when this character is alarmed. Dunno if this one isn't working or alarm calling isn't working...  | ||
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| colspan="2" bgcolor="#00C864" | not used  | | colspan="2" bgcolor="#00C864" | not used  | ||
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| colspan="2" bgcolor="#FFCD96" | not used  | | colspan="2" bgcolor="#FFCD96" | not used  | ||
| align="LEFT" |   | | align="LEFT" | nopath function, some exotic script function call ("should" be called when a character has trouble pathfinding, but isn't)  | ||
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----  | ----  | ||
----  | ----  | ||
==Less basic setup==  | ==Less basic setup==  | ||
;INVENTORY, TEAM, JOBS, ALERT/PURSUIT  | ;INVENTORY, TEAM, JOBS, ALERT/PURSUIT  | ||