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[[Image:Changed_Load_Menu.png|thumb|right]] | [[Image:Changed_Load_Menu.png|thumb|right]] | ||
* The XML on this page is compatible with OniSplit '''v0.9.61.0'''. | * The XML on this page is compatible with OniSplit '''v0.9.61.0'''. | ||
* "WM" stands for "Window Manager". | * The "WM" in "WM Dialog Data" stands for "Window Manager", the name of the UI subsystem. | ||
* WMDD files are global (level0_Final.dat). | * WMDD files are global (level0_Final.dat). | ||
* A WMDD file contains either a screen with controls or a dialog with buttons (e.g. WMDDdialog_ChangeRestart). | * A WMDD file contains either a screen with controls (e.g. WMDDdialog_mainmenu) or a dialog with buttons (e.g. WMDDdialog_ChangeRestart). | ||
* Does WMDDdialog_text_console define the size of "text consoles" as 460x410? | * Open question: Does WMDDdialog_text_console define the size of "text consoles" as 460x410? | ||
* Oni's out-of-game windows overlay each other. The parent window becomes visible if you remove the background (see image on right). | * Oni's out-of-game windows overlay each other. The parent window becomes visible if you remove the background (see image on right). | ||