18,700
edits
(turned some section headers into bold text; updated running disarm section to acknowledge Delano's work) |
(chr_super has nothing to do with the supershield; mentioned the anims that use the DisableShield flag) |
||
Line 241: | Line 241: | ||
::Unknown. | ::Unknown. | ||
:DisableShield | :DisableShield | ||
::If the player has an active supershield | ::If the player has an active supershield, this disables it (the flag is placed on four Mutant Muro attacks: his two supers, the claw-stuck-into-ground move and the sliding-kancho maneuver; it is also hardcoded to be removed when the Zeus thunderbolt attack is used). | ||
:NoAIPickup | :NoAIPickup | ||
::AIs are not permitted to pick up items with this animation. | ::AIs are not permitted to pick up items with this animation. |