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m (→Global BINA) |
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==Global BINA== | ==Global BINA== | ||
These are stored in '''level0_Final''' and are available globally. The filenames link to the RAW/SEP parts ov every BINA type (or object type for [[OBD:OBJC|OBJC]]). | These are stored in '''level0_Final''' and are available globally. The filenames link to the RAW/SEP parts ov every BINA type (or object type for [[OBD:BINA/OBJC|OBJC]]). | ||
{|{{OBDtable}} | {|{{OBDtable}} | ||
|align=center| | |align=center| | ||
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|- | |- | ||
| ALIGN=LEFT | [[OBD:BINA/OBJC/CMBT|CJBO'''Combat'''.BINA]] | | ALIGN=LEFT | [[OBD:BINA/OBJC/CMBT|CJBO'''Combat'''.BINA]] | ||
| Combat profile ([[OBD:OBJC|OBJC]] = Object Collection) | | Combat profile ([[OBD:BINA/OBJC|OBJC]] = Object Collection) | ||
| ALIGN=LEFT | Stores specific (non-melee) behaviour : weapon logic etc | | ALIGN=LEFT | Stores specific (non-melee) behaviour : weapon logic etc | ||
|- | |- | ||
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|- | |- | ||
| ALIGN=LEFT | [[OBD:BINA/OBJC/MELE|CJBO'''Melee Profile'''.BINA]] | | ALIGN=LEFT | [[OBD:BINA/OBJC/MELE|CJBO'''Melee Profile'''.BINA]] | ||
| Melee profile ([[OBD:OBJC|OBJC]] = Object Collection) | | Melee profile ([[OBD:BINA/OBJC|OBJC]] = Object Collection) | ||
| ALIGN=LEFT | Melee profiles (what else?) | | ALIGN=LEFT | Melee profiles (what else?) | ||
|- | |- | ||
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---- | ---- | ||
---- | ---- | ||
==Level-specific [[OBD:BINA/OBJC|OBJC]]== | ==Level-specific [[OBD:BINA/OBJC|OBJC]]== | ||
These are stored on a level-by-level basis. The filenames link to the overview of every OBJC type and the table shows whenever an [[OBD:BINA/OBJC|OBJC]] BINA is absent from a level (black field). | These are stored on a level-by-level basis. The filenames link to the overview of every OBJC type and the table shows whenever an [[OBD:BINA/OBJC|OBJC]] BINA is absent from a level (black field). |