OBD:ONLD: Difference between revisions

2 bytes removed ,  9 December 2023
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{{OBD_File_Header | type=ONLD | prev=ONIA | next=ONLV | name=Oni Game Level Descriptor | family=Global | align=center}}
{{OBD_File_Header | type=ONLD | prev=ONIA | next=ONLV | name=Oni Game Level Descriptor | family=Level | align=center}}




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The name of Chapter 1, "Syndicate Warehouse", is hardcoded into the engine rather than coming from the ONLD. That's because [[{{C0}}]] and [[{{C1}}]] share level1_Final.dat, which means that the ONLD could only provide a name for one chapter or the other. The loser was Syndicate Warehouse; BWest hardcoded its name to appear in place of what would have been Save Point 1 of TCTF Training (and shifted the numbering of the other save points down by one). The historical reason for this odd two-levels-in-one situation is that Combat Training was added to Oni in the final rushed month of development.
The name of Chapter 1, "Syndicate Warehouse", is hardcoded into the engine rather than coming from the ONLD. That's because [[{{C0}}]] and [[{{C1}}]] share level1_Final.dat, which means that the ONLD could only provide a name for one chapter or the other. The loser was Syndicate Warehouse; BWest hardcoded its name to appear in place of what would have been Save Point 1 of TCTF Training (and shifted the numbering of the other save points down by one). The historical reason for this odd two-levels-in-one situation is that Combat Training was added to Oni in the final rushed month of development.


{{OBD_File_Footer | type=ONLD | prev=ONIA | next=ONLV | name=Oni Game Level Descriptor | family=Global}}
{{OBD_File_Footer | type=ONLD | prev=ONIA | next=ONLV | name=Oni Game Level Descriptor | family=Level}}


{{OBD}}
{{OBD}}