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BGI: Difference between revisions

updated in light of edits just made to Pre-beta content
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(updated in light of edits just made to Pre-beta content)
 
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==Canceled BGI HQ level==
==Canceled BGI HQ level==
This level was intended as a confrontation with the shadowy BGI, which was later excised from the story as Oni's development ran out of time. Work-in-progress scripts for this level can be found in [[European Mac releases]] and the [[Oni (PlayStation 2)|PS2 port]]. The scripts contain two fragmentary cutscenes. The first describes Konoko setting a bomb and taking cover, and the resulting explosion. The other cutscene introduces the [[Iron Demon]] that would end up getting cut from the game.
This level was intended as a confrontation with the shadowy BGI, which was later excised from the story as Oni's development ran out of time. Unfinished scripts for this level can be found in [[European Mac releases]] and the [[Oni (PlayStation 2)|PS2 port]]. The scripts contain two fragmentary cutscenes. The first describes Konoko setting a bomb and taking cover, and the resulting explosion. The other cutscene introduces the [[Iron Demon]] that would end up getting cut from the game.


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===Regional State connection===
===Regional State connection===
That architecture looks a bit like the [[Regional State Building]] in {{C9}}, which incidentally is linked to the Iron Demon through [[:Image:Konoko runs from Iron Demon.jpg|this image]] of Konoko being chased by the Iron Demon and also [[:Image:1999 Trailer ID fight.jpg|this sequence]] from the [[Trailers#1999|1999 trailer]]. The building in that footage looks like Regional State, but maybe it was intended to be BGI? If so, many other pre-beta screenshots (or trailer snapshots) of the RSB architecture could in fact be glimpses of the BGI level.
That architecture looks a bit like the [[Regional State Building]] in {{C9}}, which incidentally is linked to the Iron Demon through [[:Image:Konoko runs from Iron Demon.jpg|this image]] of Konoko being chased by it, and also [[:Image:1999 Trailer ID fight.jpg|this sequence]] from the [[Trailers#1999|1999 trailer]]. The building in that footage looks like Regional State, but maybe it was intended to be BGI? If so, many other pre-beta screenshots (or trailer snapshots) of the RSB architecture could in fact be glimpses of the BGI level.


===TCTF connection===
===TCTF connection===
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===Syndicate HQ===
===Syndicate HQ===
The number of the level, 16, would place it after Konoko meets with Kerr in Science Prison and escapes from it, and before Konoko returns to the TCTF to confront Griffin – but that's only true if the current story was in place at the time. We know that content was shuffled around late in development – so late that Bungie West couldn't even contemplate renumbering the levels to match the new arrangement, and left gaps all over the place.
The number of the level, 16, would place it after Konoko meets with Kerr in Science Prison and escapes from it, and before Konoko returns to the TCTF to confront Griffin – but that's only true if the current story was in place at the time. We know that content was shuffled around late in development – so late that Bungie West couldn't even contemplate renumbering the levels to match the new arrangement, and left gaps all over the place. These gaps are examined in detail under {{SectionLink|Pre-beta content|Cut levels}}.


Of particular interest is that fact that Mountain Compound originally came much earlier in the level order (see {{SectionLink|Pre-beta content|Obsolete}}). If TCTF II and Compound hadn't been placed at level18 and level19 and nothing was ever produced for level17, ''the last level in the game would have been BGI at level16''. This leads us to an intriguing finding, which is that Alex Okita labeled the four "BGI" images in his art gallery as "[http://jongod.oni2.net/UnarchivedFiles/ONI%20ARCHIVE%201/aic/oni400.html Syndicate headquarters]". Was BGI originally synonymous with the Syndicate, or perhaps was revealed to be the organization that really runs it?
Of particular interest is that fact that Mountain Compound originally came much earlier in the level order (see {{SectionLink|Pre-beta content|Obsolete}}). Until it was moved to the end of the level order, the second-to-last level in the game would have been BGI at level16 followed by TCTF HQ Redux at level18. Significantly, Alex Okita labeled the four "BGI" images in his art gallery as "[http://jongod.oni2.net/UnarchivedFiles/ONI%20ARCHIVE%201/aic/oni400.html Syndicate headquarters]", implying that the game would end with a one-two punch of destroying the Syndicate HQ and then the TCTF HQ. (More supporting evidence for the Syndicate = BGI connection is found at {{SectionLink|Pre-beta content|BGI HQ}}.)


If so, this implies the fight with the Iron Demon to be a "final boss", and the script's mention of a "roof bomb" and massive explosions as a climactic destruction of the final level. Note the [[Oni/Early Story|Early Story]], which ended with Konoko bringing down a building on everyone's heads. Was the BGI level script leading to the planned ending where everyone but Konoko dies?
This implies that the Iron Demon at BGI HQ would be one of the final bosses in the game. The script's mention of a "roof bomb" and massive explosions heralded the destruction of the next-to-last level. The [[Oni/Early Story|Early Story]] ended the entire game with Konoko bringing down a building on everyone's heads, both the TCTF and the Syndicate, but with BGI HQ not being slated as the final mission, it's likely that the story had already changed by the time the BGI level was being scripted.


==Mentions in final game==
==Mentions in final game==