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{{OBDtr|0x04|lev_id|FFFF00|01 00 00 '''06'''|3 |level 3}} | {{OBDtr|0x04|lev_id|FFFF00|01 00 00 '''06'''|3 |level 3}} | ||
{{OBDtr|0x08|char[12]|00FF00|00 00 00 00 |0 |padding }} | {{OBDtr|0x08|char[12]|00FF00|00 00 00 00 |0 |padding }} | ||
{{OBDtr|0x14| | {{OBDtr|0x14|uint32 |00FF00|00 00 00 00 |0 |flags; used values: | ||
:0x'''01''' 00 00 00 - loop animation normally | :0x'''01''' 00 00 00 - loop animation normally | ||
:0x'''02''' 00 00 00 - loop animation back to back | :0x'''02''' 00 00 00 - loop animation back to back | ||
Line 63: | Line 63: | ||
|} | |} | ||
| ALIGN=LEFT | fixed transform matrix | | ALIGN=LEFT | fixed transform matrix | ||
{{OBDtr|0x78| | {{OBDtr|0x78|uint16|B0C3D4|50 00|80 | ticks per frame; does not work}} | ||
{{OBDtr|0x7A| | {{OBDtr|0x7A|uint16|E7CEA5|F5 01|501 | animation length in frames}} | ||
{{OBDtr|0x7C| | {{OBDtr|0x7C|uint16|FFDDDD|00 00|0 | stop frame for the first "half" of the animation; used by door animations to distinguish between open and close sequences }} | ||
{{OBDtr|0x7E| | {{OBDtr|0x7E|uint16|64AAAA|65 00|101 | number of keyframes}} | ||
{{OBDtrBK|First keyframe (black outline)}} | {{OBDtrBK|First keyframe (black outline)}} | ||
|- ALIGN=CENTER VALIGN=TOP | |- ALIGN=CENTER VALIGN=TOP | ||
Line 90: | Line 90: | ||
|} | |} | ||
|ALIGN=LEFT|object position | |ALIGN=LEFT|object position | ||
{{OBDtr|0x1C| | {{OBDtr|0x1C|uint32|FF00C8|00 00 00 00 |0 |current frame}} | ||
|} | |} | ||
edits