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{{OBDtr| 0x00 | res_id |FF0000| 01 99 06 00 | 1689 | 01689-konoko.ONCV }} | {{OBDtr| 0x00 | res_id |FF0000| 01 99 06 00 | 1689 | 01689-konoko.ONCV }} | ||
{{OBDtr| 0x04 | lev_id |FFFF00| 01 00 00 00 | 0 | level 0 }} | {{OBDtr| 0x04 | lev_id |FFFF00| 01 00 00 00 | 0 | level 0 }} | ||
{{OBDtr| 0x08 | link |FFC8C8| 01 82 06 00 | 1666 | link to 01666-any.ONCV }} | {{OBDtr| 0x08 | link |FFC8C8| 01 82 06 00 | 1666 | link to 01666-any.ONCV (pointer to the parent at runtime) }} | ||
{{OBDtr2|0x0C | char[32] |FFFFC8| Konoko | character type name; Oni spawns this type when you start the game}} | {{OBDtr2|0x0C | char[32] |FFFFC8| Konoko | character type name; Oni spawns this type when you start the game}} | ||
{{OBDtr2|0x2C | char[32] |C8FFC8| unused | character type name; if the "upgrade difficulty" bit in the [[OBD:BINA/OBJC/CHAR|BINA/CHAR]] is set, Oni spawns this type if you play on Hard }} | {{OBDtr2|0x2C | char[32] |C8FFC8| unused | character type name; if the "upgrade difficulty" bit in the [[OBD:BINA/OBJC/CHAR|BINA/CHAR]] is set, Oni spawns this type if you play on Hard }} | ||
|} | |} | ||
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