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OBD:ONCV: Difference between revisions

m
Removing DEAD part... It is NOT a part of the type...
m (copy-edit)
m (Removing DEAD part... It is NOT a part of the type...)
 
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{{OBDtr| 0x00 | res_id  |FF0000| 01 99 06 00 | 1689  | 01689-konoko.ONCV }}
{{OBDtr| 0x00 | res_id  |FF0000| 01 99 06 00 | 1689  | 01689-konoko.ONCV }}
{{OBDtr| 0x04 | lev_id  |FFFF00| 01 00 00 00 | 0    | level 0 }}
{{OBDtr| 0x04 | lev_id  |FFFF00| 01 00 00 00 | 0    | level 0 }}
{{OBDtr| 0x08 | link    |FFC8C8| 01 82 06 00 | 1666  | link to 01666-any.ONCV }}
{{OBDtr| 0x08 | link    |FFC8C8| 01 82 06 00 | 1666  | link to 01666-any.ONCV (pointer to the parent at runtime) }}
{{OBDtr2|0x0C | char[32] |FFFFC8| Konoko              | character type name; Oni spawns this type when you start the game}}
{{OBDtr2|0x0C | char[32] |FFFFC8| Konoko              | character type name; Oni spawns this type when you start the game}}
{{OBDtr2|0x2C | char[32] |C8FFC8| unused              | character type name; if the "upgrade difficulty" bit in the [[OBD:BINA/OBJC/CHAR|BINA/CHAR]] is set, Oni spawns this type if you play on Hard }}
{{OBDtr2|0x2C | char[32] |C8FFC8| unused              | character type name; if the "upgrade difficulty" bit in the [[OBD:BINA/OBJC/CHAR|BINA/CHAR]] is set, Oni spawns this type if you play on Hard }}
{{OBDtr| 0x4C | char[20] |C8FFFF| AD DE      | dead  | unused }}
|}
|}


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