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User talk:Mai X: Difference between revisions

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(→‎OBD updates: question on dazed fields)
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:::Update: I realized there was room for improvement/clarification on ENVP, so while I was working on that I filled in the offsets as well. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 23:26, 13 May 2025 (UTC)
:::Update: I realized there was room for improvement/clarification on ENVP, so while I was working on that I filled in the offsets as well. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 23:26, 13 May 2025 (UTC)
::As I'm looking over ONCC, I noticed the note "overridden by char's MELE profile if possible", but I'm not seeing that in the code. In fact it looks like the MELE's "dazed" fields are ignored by Oni entirely. There are various references to them in the editor and importer code, but I don't see where the game logic looks at them. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 15:54, 14 May 2025 (UTC)
::As I'm looking over ONCC, I noticed the note "overridden by char's MELE profile if possible", but I'm not seeing that in the code. In fact it looks like the MELE's "dazed" fields are ignored by Oni entirely. There are various references to them in the editor and importer code, but I don't see where the game logic looks at them. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 15:54, 14 May 2025 (UTC)
:::<code>ONI_Character.h, lines 167-168</code>... It is stated in the dev's comment...--[[User:Mai X|Mai X]] ([[User talk:Mai X|talk]]) 21:29, 14 May 2025 (UTC)
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