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Daodan DLL/Change log: Difference between revisions

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okay, actually let's link to the download section on the main page
(added documentation of HC's forks)
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Here is a list of changes to each version of the Daodan DLL. Changes before v3.4 could not be reconstructed by version.
Here is a list of changes to each version of the Daodan DLL. Changes before v3.4 could not be reconstructed by version.


==Half-combine's forks==
==Half-combine forks==
Only the latest release of each fork is documented here, so rather than reading this as a list of changes in the latest version, it should be read as a total list of features which this fork adds to the DLL. These features are generally optional, being toggled through daodan.ini.
Only the latest release of each fork is documented here, so rather than reading this as a list of changes in the latest version, it should be read as a total list of features which this fork adds to the DLL. These features are generally optional, being toggled through daodan.ini. The download [[../#Download|HERE]] contains a readme with the actual instructions.


===v1165.6===
===FPS/First Person Daodan===
====v1165.6====
'''released 2025.11.11'''
'''released 2025.11.11'''
*First Person Mode
*Can now play in first person mode.
*Quicksave
*Quicksave has been added to the game.
*Bindable sprint
*Sprint is a bindable action.
*Visible weapon holstering
*Holstered weapons are now visible on Konoko's waist/back.
*Restored unfinished cutscene-skipping feature in engine
*Bungie West's unfinished cutscene-skipping feature has been restored.
*Discord rich presence
*Discord rich presence is supported.
*Removes skybox seams
*Skyboxes no longer have black seams.
*Stops accidental attack animation from playing when trying to use console
*Attack animation no longer played accidentally when trying to use console.
*Prevents ammo from being lost when reload animation is interrupted
*Ammo no longer lost when reload animation is interrupted.
*Mercury Bow sniper scope and iron sights mode for other weapons
*Mercury Bow sniper scope and iron sights mode for other weapons.
*"chibimode" cheat
*"chibimode" cheat added.
*HUD and subtitle scaling
*HUD and subtitle scaling available for use with modern high resolutions.
*[https://www.ode.org/ ODE] implemented for ragdolls and BSL-driven physics objects
*[https://www.ode.org/ ODE] implemented for ragdolls and BSL-driven physics objects.
*Support for 3D model in skybox
*Support for a 3D model in the skybox.
*Raised corpse limit
*Raised corpse limit.
*Disabled fade-out of dropped weapons
*Disabled fade-out of dropped weapons.
*Bloody screen effect when damage taken
*Bloody screen effect when damage taken.
*Misc. new BSL functions and support for BSL autoexec script
*Misc. new BSL functions and support for BSL autoexec script.


===vrFirstPlayable===
===VR Mode===
You should use this older release if you want to test VR support. A post about it is pinned in {{Discord|nice=yes}} under #modding-news.
You should use this older release if you want to test VR support.


'''released 2022-02-12'''
====vrFirstPlayable====
*Contains VR headset support for first person mode
'''released 2022-02-12'''<br>
'''see pinned posts in {{Discord|nice=yes}} under #modding-news for a download link'''
*VR headset support for first person mode.


==Mainline==
==Mainline==
The latest non-beta release is available on the Mod Depot (see main page for download link) and is provided automatically as part of the [[Anniversary Edition]].
The latest non-beta release is provided automatically as part of the [[Anniversary Edition]].


===v4.2b1===
===v4.2b1===
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*Sprite aspect ratio fixed for widescreen resolutions (affects aiming reticles and lens flares).
*Sprite aspect ratio fixed for widescreen resolutions (affects aiming reticles and lens flares).
*Vsync can be disabled.
*Vsync can be disabled.
See the note at the top of [[Daodan DLL]] for how to get it.


===v4.1===
===v4.1===