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OBD:ONCC: Difference between revisions

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{{OBDtr2|0x3BC | char[32] |0096C8| unused                    | "super3" sound name (only Mukade uses this slot) }}
{{OBDtr2|0x3BC | char[32] |0096C8| unused                    | "super3" sound name (only Mukade uses this slot) }}
{{OBDtr2|0x3DC | char[32] |0096C8| unused                    | "super4" sound name (never used in game data) }}
{{OBDtr2|0x3DC | char[32] |0096C8| unused                    | "super4" sound name (never used in game data) }}
{{OBDtrBK|The following 7 vision fields are used to detect if a character can be seen by AI; see {{SectionLink||Vision Field}} for explanation }}
{{OBDtrBK|The following 7 vision fields are used to detect if a character can be seen by AI; see {{SectionLink||Vision field}} for explanation }}
{{OBDtr| 0x3FC | float    |FF80C0| 00 80 ED 43 | 475.000000  | central vision distance }}
{{OBDtr| 0x3FC | float    |FF80C0| 00 80 ED 43 | 475.000000  | central vision distance }}
{{OBDtr| 0x400 | float    |FF80C0| 00 00 16 43 | 150.000000  | peripheral vision distance }}
{{OBDtr| 0x400 | float    |FF80C0| 00 00 16 43 | 150.000000  | peripheral vision distance }}