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AE:BIP: Difference between revisions

259 bytes added ,  4 December 2005
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== The Binary Improvement Project ==
== The Binary Improvement Project ==


The main objective of the Binary Improvement Project (BIP) will be to make extremely scripter friendly versions of all the *.dat and *.raw files. We will fix up mistakes left by the original coders, add a "hurt" and a "death" trigger for each character, and improve the binaries altogether. Making it much easier to script for beginners and experts alike.
The main objective of the Binary Improvement Project (BIP) will be to make extremely script-er friendly versions of all the *.dat and *.raw files. We will fix up mistakes left by the original coders, add a "hurt" and a "death" trigger for each character, and improve the binaries altogether. Making it much easier to script for beginners and experts alike.


If you have a Hex Editor, an Iron will, and want to help out, feel free to contribute your edited *.dat and *.raw files!
If you have a Hex Editor, an Iron will, and want to help out, feel free to contribute your edited *.dat and *.raw files!


To read up on disscussion on this topic, go [http://mukade.bungie.org/cgi-bin/mukade/ikonboard.cgi?s=6516029ae2bf986cdebc05c192858e22;act=ST;f=3;t=205 here]
To read up on discussion on this topic, go [http://mukade.bungie.org/cgi-bin/mukade/ikonboard.cgi?s=6516029ae2bf986cdebc05c192858e22;act=ST;f=3;t=205 here]
 
 
== Downloading ==
 
WARNING: HUGE FILES


{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
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|[http://www.your_mom.oni2.net/Downloads/CompoundB.rar Level 14]
|[http://www.your_mom.oni2.net/Downloads/CompoundB.rar Level 14]
|}
|}
*technically, level0_final is not part of the project. Level0_final improves the overall game rather than a specific level, but it is awesome nonetheless. It allows AI to dash when unarmed and has improved particles.
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