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== Website ==
[http://your-mom.oni2.net/ Link]
After a year and three months, I have resumed work on the website. Hopefully, I can remeber enough finish the Analysis and Secrets, though those should really be, and are, here. If I can find my old TXT files, I'll upload em all...
And...I seem to not have gotten much of it done... *sigh*


== I'M NOT DEAD! ==
== I'M NOT DEAD! ==
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Well, anyhow, I need a refresher as to what's new in the way of the BIP, or if it died or something. Same with OTA.
Well, anyhow, I need a refresher as to what's new in the way of the BIP, or if it died or something. Same with OTA.
I'll try registering again to see if it makes a difference...
I'll try registering again to see if it makes a difference...
Specifically, this is what it says:
An error was encountered
Error: Could not connect to smtp host "bungie.org" (60) (Operation timed out).
Thats two account names and two emails tried...no cigar. Apparently it creates the account, but it doesn't send me my confirmation email, therefore I can't login since I don't know my password... :(
-Y_M
----
:Harry says you should try and register again.
::[[User:Geyser|geyser]] 01:43, 15 February 2007 (CET)
:No can do for a thorough update on the projects...
:Too busy working on them ^^ Public overviews are the way.
:Basically, BIP and OTA are all part of [[AE:ONK|ONK]] now.
:They're not dead by any means. There's a lot of hot new OBD stuff.
:However, there's no proper release apart from Loser's [[AE:Warehouse|Warehouse Minus]] (beefed-up level0_Final)
:OUP still can't patch DAT stuff in a user-friendly (cross-version-compatible) way.
:But RAW stuff (BINA, TRAM tracks can very well be released as neat bundles).
:Loser has released a few such things, but nothing close to a "release" ^^
:(putting those together is probably more annoying than "experimenting")
:Loser has done a lot of things apart from that: moveable furniture, ''much'' smarter AI...
::but none of that has been relelased yet. Loser tries to cram it all into Warehouse Too
:::(unfortunately not in a modular and globally useful way, I'm afraid; we should talk)
:As for OTA, I hate to say that I didn't release anything since the Dev Mode came out.
::nothing but the pre-alpha of OTA2 that you had already seen.
:::I'm working on a completely new core, though. OTA3 or something.
::Looks really cool, but unfortunately it's mostly in my head, so you can't really enjoy it ^^
:::I'm distilling primary features (interface) one by one, and actual gameplay is secondary ATM.
::But it will be there. Will have to. I want OTA to totally rock by the end of the year.
:(it's already praised as the best Oni script mod "evah" by independent critics... congrats ^^ )
:EdT and you have really done a great job on that one... Thanks again, and welcome back...
::[[User:Geyser|geyser]] 01:43, 15 February 2007 (CET)
----
Affirmative, I'll try registering again...or...just sending that email to me :) EDIT: Worked :D
I'll just opt for a clean re-install of the game and hope it works again...
Modding in the other community has died down for now, its hit a dead phase. So, mght as well [ick up work again here, unless I forget about it again (I'm absent-minded of thing's I'm not immediately aware of need of doing). If you're still in need of a porter, there might be something I can do, giving its not too complex...I hope I remeber which values to change... So a combined thing, nice. OTA was fun with BIP-improved levels...in fact, I found it the easy way of testing the changes, rather than just play through the level...
Good to be back,
-Y_M
[[Category:Userspace]]