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== Website == | |||
[http://your-mom.oni2.net/ Link] | |||
After a year and three months, I have resumed work on the website. Hopefully, I can remeber enough finish the Analysis and Secrets, though those should really be, and are, here. If I can find my old TXT files, I'll upload em all... | |||
And...I seem to not have gotten much of it done... *sigh* | |||
== I'M NOT DEAD! == | == I'M NOT DEAD! == | ||
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Well, anyhow, I need a refresher as to what's new in the way of the BIP, or if it died or something. Same with OTA. | Well, anyhow, I need a refresher as to what's new in the way of the BIP, or if it died or something. Same with OTA. | ||
I'll try registering again to see if it makes a difference... | I'll try registering again to see if it makes a difference... | ||
Specifically, this is what it says: | |||
An error was encountered | |||
Error: Could not connect to smtp host "bungie.org" (60) (Operation timed out). | |||
Thats two account names and two emails tried...no cigar. Apparently it creates the account, but it doesn't send me my confirmation email, therefore I can't login since I don't know my password... :( | |||
-Y_M | |||
---- | |||
:Harry says you should try and register again. | |||
::[[User:Geyser|geyser]] 01:43, 15 February 2007 (CET) | |||
:No can do for a thorough update on the projects... | |||
:Too busy working on them ^^ Public overviews are the way. | |||
:Basically, BIP and OTA are all part of [[AE:ONK|ONK]] now. | |||
:They're not dead by any means. There's a lot of hot new OBD stuff. | |||
:However, there's no proper release apart from Loser's [[AE:Warehouse|Warehouse Minus]] (beefed-up level0_Final) | |||
:OUP still can't patch DAT stuff in a user-friendly (cross-version-compatible) way. | |||
:But RAW stuff (BINA, TRAM tracks can very well be released as neat bundles). | |||
:Loser has released a few such things, but nothing close to a "release" ^^ | |||
:(putting those together is probably more annoying than "experimenting") | |||
:Loser has done a lot of things apart from that: moveable furniture, ''much'' smarter AI... | |||
::but none of that has been relelased yet. Loser tries to cram it all into Warehouse Too | |||
:::(unfortunately not in a modular and globally useful way, I'm afraid; we should talk) | |||
:As for OTA, I hate to say that I didn't release anything since the Dev Mode came out. | |||
::nothing but the pre-alpha of OTA2 that you had already seen. | |||
:::I'm working on a completely new core, though. OTA3 or something. | |||
::Looks really cool, but unfortunately it's mostly in my head, so you can't really enjoy it ^^ | |||
:::I'm distilling primary features (interface) one by one, and actual gameplay is secondary ATM. | |||
::But it will be there. Will have to. I want OTA to totally rock by the end of the year. | |||
:(it's already praised as the best Oni script mod "evah" by independent critics... congrats ^^ ) | |||
:EdT and you have really done a great job on that one... Thanks again, and welcome back... | |||
::[[User:Geyser|geyser]] 01:43, 15 February 2007 (CET) | |||
---- | |||
Affirmative, I'll try registering again...or...just sending that email to me :) EDIT: Worked :D | |||
I'll just opt for a clean re-install of the game and hope it works again... | |||
Modding in the other community has died down for now, its hit a dead phase. So, mght as well [ick up work again here, unless I forget about it again (I'm absent-minded of thing's I'm not immediately aware of need of doing). If you're still in need of a porter, there might be something I can do, giving its not too complex...I hope I remeber which values to change... So a combined thing, nice. OTA was fun with BIP-improved levels...in fact, I found it the easy way of testing the changes, rather than just play through the level... | |||
Good to be back, | |||
-Y_M | |||
[[Category:Userspace]] |