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== Website ==
== Website ==
[http://your_mom.oni2.net/ Link]
[http://your-mom.oni2.net/ Link]
After a year and three months, I have resumed work on the website. Hopefully, I can remeber enough finish the Analysis and Secrets, though those should really be, and are, here. If I can find my old TXT files, I'll upload em all...
After a year and three months, I have resumed work on the website. Hopefully, I can remeber enough finish the Analysis and Secrets, though those should really be, and are, here. If I can find my old TXT files, I'll upload em all...


And...I seem to not have gotten much of it done... *sigh*


== I'M NOT DEAD! ==
== I'M NOT DEAD! ==
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-Y_M
-Y_M
----
:Harry says you should try and register again.
::[[User:Geyser|geyser]] 01:43, 15 February 2007 (CET)
:No can do for a thorough update on the projects...
:Too busy working on them ^^ Public overviews are the way.
:Basically, BIP and OTA are all part of [[AE:ONK|ONK]] now.
:They're not dead by any means. There's a lot of hot new OBD stuff.
:However, there's no proper release apart from Loser's [[AE:Warehouse|Warehouse Minus]] (beefed-up level0_Final)
:OUP still can't patch DAT stuff in a user-friendly (cross-version-compatible) way.
:But RAW stuff (BINA, TRAM tracks can very well be released as neat bundles).
:Loser has released a few such things, but nothing close to a "release" ^^
:(putting those together is probably more annoying than "experimenting")
:Loser has done a lot of things apart from that: moveable furniture, ''much'' smarter AI...
::but none of that has been relelased yet. Loser tries to cram it all into Warehouse Too
:::(unfortunately not in a modular and globally useful way, I'm afraid; we should talk)
:As for OTA, I hate to say that I didn't release anything since the Dev Mode came out.
::nothing but the pre-alpha of OTA2 that you had already seen.
:::I'm working on a completely new core, though. OTA3 or something.
::Looks really cool, but unfortunately it's mostly in my head, so you can't really enjoy it ^^
:::I'm distilling primary features (interface) one by one, and actual gameplay is secondary ATM.
::But it will be there. Will have to. I want OTA to totally rock by the end of the year.
:(it's already praised as the best Oni script mod "evah" by independent critics... congrats ^^ )
:EdT and you have really done a great job on that one... Thanks again, and welcome back...
::[[User:Geyser|geyser]] 01:43, 15 February 2007 (CET)
----
Affirmative, I'll try registering again...or...just sending that email to me :) EDIT: Worked :D
I'll just opt for a clean re-install of the game and hope it works again...
Modding in the other community has died down for now, its hit a dead phase. So, mght as well [ick up work again here, unless I forget about it again (I'm absent-minded of thing's I'm not immediately aware of need of doing). If you're still in need of a porter, there might be something I can do, giving its not too complex...I hope I remeber which values to change... So a combined thing, nice. OTA was fun with BIP-improved levels...in fact, I found it the easy way of testing the changes, rather than just play through the level...
Good to be back,
-Y_M
[[Category:Userspace]]