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m (updates ( *triangle* flag!!! )) |
(more tips from neo) |
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:Many quads are in fact triangles: the last two vertices have the same PNTA and TXCA entries, and the ARGB color is (255, 205, 205, 205) (80% gray, 100% opaque). There is alos a flag specifying that (see below). | :Many quads are in fact triangles: the last two vertices have the same PNTA and TXCA entries, and the ARGB color is (255, 205, 205, 205) (80% gray, 100% opaque). There is alos a flag specifying that (see below). | ||
;Flags | ;Flags | ||
:0x'''01''' 00 00 00 - unknown | :0x'''01''' 00 00 00 - unknown (read only with -debug command line parameter) | ||
:0x'''02''' 00 00 00 - ghost | :0x'''02''' 00 00 00 - ghost (one type of BSP separator) | ||
:0x'''04''' 00 00 00 - stairs up | :0x'''04''' 00 00 00 - stairs up | ||
:0x'''08''' 00 00 00 - stairs down | :0x'''08''' 00 00 00 - stairs down | ||
:0x'''10''' 00 00 00 - stairs | :0x'''10''' 00 00 00 - stairs | ||
:0x'''20''' 00 00 00 - | :0x'''20''' 00 00 00 - set at runtime for Jell'Oed quads | ||
:0x'''40''' 00 00 00 - triangle | :0x'''40''' 00 00 00 - triangle (see above) | ||
:0x'''80''' 00 00 00 - | :0x'''80''' 00 00 00 - transparency (if 0 then alpha is ignored, color is just RGB shading) | ||
:0x00 '''01''' 00 00 - unknown | :0x00 '''01''' 00 00 - unknown | ||
:0x00 '''02''' 00 00 - two-sided | :0x00 '''02''' 00 00 - two-sided | ||
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:0x00 00 '''01''' 00 - no occlusion | :0x00 00 '''01''' 00 - no occlusion | ||
:0x00 00 '''02''' 00 - danger | :0x00 00 '''02''' 00 - danger | ||
:0x00 00 '''04''' 00 - | :0x00 00 '''04''' 00 - set at runtime for quads hidden with '''env_show''' | ||
:0x00 00 '''08''' 00 - unknown | :0x00 00 '''08''' 00 - unknown | ||
:0x00 00 '''10''' 00 - unknown | :0x00 00 '''10''' 00 - unknown |