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Combat moves: Difference between revisions

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!STRCOM
!STRCOM
!NINCOM
!NINCOM
!TANCOM
!(TANKER)
!ELICOM
!ELICOM
!REDCOM
!(RED)
!THUCOM
!(THUG)
!MURCOM
!(MURO)
!MUTCOM
!(MUTANT)
!TCTCOM
!(TCTF)
|-
|-
! align="left" colspan="12" style="background:yellow"|LYING FACE UP
! align="left" colspan="12" style="background:yellow"|LYING FACE UP
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#'''STRCOMgetup_kick_fw''' is used for a "napping" Tanker ('''TANKERlie_back''') and '''TANCOMgetup_kick_fw''' is used for a Tanker that's been knocked down ('''STRIKEfallen_back''')
#'''STRCOMgetup_kick_fw''' is used for a "napping" Tanker ('''TANKERlie_back''') and '''TANCOMgetup_kick_fw''' is used for a Tanker that's been knocked down ('''STRIKEfallen_back''')
#'''STRCOMgetup_kick_bk''' is used for a "napping" Tanker ('''TANKERlie_back''') and '''COMCOMgetup_kick_fw''' is used for a Tanker that's been knocked down ('''STRIKEfallen_back''')
#'''STRCOMgetup_kick_bk''' is used for a "napping" Tanker ('''TANKERlie_back''') and '''COMCOMgetup_kick_fw''' is used for a Tanker that's been knocked down ('''STRIKEfallen_back''')


==Throws and disarms==
==Throws and disarms==