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Cheats: Difference between revisions

97 bytes added ,  20 June 2007
m
→‎Macintosh/PC: updated scripting tips
(I am sorry, I thought it was 10 000 years old known stuff)
m (→‎Macintosh/PC: updated scripting tips)
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!reservoirdogs!!Last Man Standing Enabled/Disabled
!reservoirdogs!!Last Man Standing Enabled/Disabled
|AI fight amongst themselves
|AI fight amongst themselves
|YES||style="background:yellow"|<tt>chr_changeteam</tt> '''(5)'''
|YES||style="background:black"|
|-
|-
!roughjustice!!Gatling Guns Enabled/Disabled
!roughjustice!!Gatling Guns Enabled/Disabled
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|-
|-
!chenille!!Daodan Power Enabled/Disabled
!chenille!!Daodan Power Enabled/Disabled
|style="background:lime"|Player gets permanent Daodan glow
|style="background:lime"|Player gets permanent Daodan glow and boss shield
|NO||style="background:lime"|<tt>chr_super(0, 1); chr_super(0, 0);</tt> '''(2)'''
|NO||style="background:lime"|<tt>chr_super(0, 1); chr_super(0, 0);</tt> '''(2)'''<br><tt>chr_boss_shield(0);</tt>
|-
|-
!behemoth!!Godzilla Mode Enabled/Disabled
!behemoth!!Godzilla Mode Enabled/Disabled
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|-
|-
!killmequick!!Ultra Mode Enabled/Disabled
!killmequick!!Ultra Mode Enabled/Disabled
|Removes pauses between combos of AIs, thus making AI a little more challenging
|AI don't pause between combos (a little tougher)
|YES||style="background:yellow"|<tt>chr_ultra_mode</tt> '''(3)'''
|YES||style="background:yellow"|<tt>chr_ultra_mode</tt> '''(3)'''
|-
|-
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|-
|-
!style="background:lime"|(2)
!style="background:lime"|(2)
|The generic <tt>chr_super</tt> modifier is the only way. Only a few characters (Konoko, Muro) have Daodan glow particles.
|The generic <tt>chr_super</tt> modifier is the only way. Only a few characters (Konoko, Muro) have Daodan glow particles.<br>As for the boss shield, <tt>chr_boss_shield</tt> can only ''give'' it to a character (no way to take it away)
|-
|-
!style="background:yellow"|(1)
!style="background:yellow"|(1)