5,389
edits
m (→Jump-flips) |
m (→Shockwaves) |
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==More combat moves== | ==More combat moves== | ||
===Shockwaves=== | ===Shockwaves and force fields=== | ||
{|border="1" cellpadding="5" cellspacing="0" | {|border="1" cellpadding="5" cellspacing="0" | ||
|-style="background:yellow" | |-style="background:yellow" | ||
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|- | |- | ||
!Konoko | !Konoko | ||
! | ! - | ||
!KONOKOendpowerup | !KONOKOendpowerup | ||
|} | |} | ||
'''KONOKOendpowerup''' isn't bound to an input sequence. '''BARABkick_heavy''' and '''MUTCOMkick_heavy''' have a shock-wave like effect (sudden acceleration). '''MUTCOMcrouch_bk''' and '''KONOKOendpowerup''' act as force fields, gradually accelerating the blown characters. | |||
===Unbound moves=== | ===Unbound moves=== |