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OBD:ONSK: Difference between revisions

3,961 bytes removed ,  4 September 2007
m
design (note: image needs an update)
m (lunch break)
m (design (note: image needs an update))
Line 8: Line 8:
{{OBD_Table_Header}}
{{OBD_Table_Header}}
|- ALIGN=CENTER VALIGN=TOP
|- ALIGN=CENTER VALIGN=TOP
{{OBDtr| 0x00 | res_id  |FF0000| 01 C3 03 00 | 963 | 00963-sunset.ONSK }}
{{OBDtr| 0x00 | res_id  |FF0000| 01 C3 03 00 | 963     | 00963-sunset.ONSK }}
{{OBDtr| 0x04 | lev_id  |FFFF00| 01 00 00 06 | 3   | level 3 }}
{{OBDtr| 0x04 | lev_id  |FFFF00| 01 00 00 06 | 3       | level 3 }}
{{OBDtr| 0x08 | link32  |00FF00| 01 0D 25 00 | 9485 | skybox top: link to sunset_top.TXMP }}
{{OBDtr| 0x08 | link32  |00FF00| 01 0D 25 00 | 9485   | skybox top; link to sunset_top.[[OBD:TXMP|TXMP]] }}
{{OBDtr| 0x0C | link32  |00FF00| 01 0E 25 00 | 9486 | skybox left: link to 09486-sunset_left.TXMP; link always used }}
{{OBDtr| 0x0C | link32  |00FF00| 01 0E 25 00 | 9486   | skybox left; link to 09486-sunset_left.[[OBD:TXMP|TXMP]]; link always used }}
{{OBDtr| 0x10 | link32  |00FF00| 01 0F 25 00 | 9487 | skybox left: link to 09487-sunset_right.TXMP; link always used }}
{{OBDtr| 0x10 | link32  |00FF00| 01 0F 25 00 | 9487   | skybox left; link to 09487-sunset_right.[[OBD:TXMP|TXMP]]; link always used }}
{{OBDtr| 0x14 | link32  |00FF00| 01 0C 25 00 | 9484 | skybox front: link to 09484-sunset_front.TXMP; link always used }}
{{OBDtr| 0x14 | link32  |00FF00| 01 0C 25 00 | 9484   | skybox front; link to 09484-sunset_front.[[OBD:TXMP|TXMP]]; link always used }}
{{OBDtr| 0x18 | link32  |00FF00| 01 0B 25 00 | 9483 | skybox back: link to 09483-sunset_back.TXMP; link always used }}
{{OBDtr| 0x18 | link32  |00FF00| 01 0B 25 00 | 9483   | skybox back; link to 09483-sunset_back.[[OBD:TXMP|TXMP]]; link always used }}
{{OBDtr| 0x1C | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x1C | link32  |00FF00| 00 00 00 00 | 0       | unused; always the same }}
{{OBDtr| 0x20 | link32  |00FF00| 01 10 25 00 | 9488 | link to 09488-sunset_sun.TXMP (image exists, but not used in the game); only level 2 and 3 use this link }}
{{OBDtr| 0x20 | link32  |00FF00| 01 10 25 00 | 9488   | planet 1; link to 09488-sunset_sun.[[OBD:TXMP|TXMP]] (image exists, but not used in the game); only level 2 and 3 use this link }}
{{OBDtr| 0x24 | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x24 | link32  |00FF00| 00 00 00 00 | 0       | planet 2; unused; always the same }}
{{OBDtr| 0x28 | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x28 | link32  |00FF00| 00 00 00 00 | 0       | planet 3; unused; always the same }}
{{OBDtr| 0x2C | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x2C | link32  |00FF00| 00 00 00 00 | 0       | planet 4; unused; always the same }}
{{OBDtr| 0x30 | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x30 | link32  |00FF00| 00 00 00 00 | 0       | planet 5; unused; always the same }}
{{OBDtr| 0x34 | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x34 | link32  |00FF00| 00 00 00 00 | 0       | planet 6; unused; always the same }}
{{OBDtr| 0x38 | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x38 | link32  |00FF00| 00 00 00 00 | 0       | planet 7; unused; always the same }}
{{OBDtr| 0x3C | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x3C | link32  |00FF00| 00 00 00 00 | 0       | planet 8; unused; always the same }}
{{OBDtr| 0x40 | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x40 | link32  |00FF00| 00 00 00 00 | 0       | sun flare; unused; always the same }}
{{OBDtr| 0x44 | link32  |00FF00| 01 11 25 00 | 9489 | link to 09489-lensflare02.TXMP; link always used; (zero byte file, image not used too) }}
{{OBDtr| 0x44 | link32  |00FF00| 01 11 25 00 | 9489   | star 1; link to 09489-lensflare02.[[OBD:TXMP|TXMP]]; link always used; (zero byte file, image not used too) }}
{{OBDtr| 0x48 | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x48 | link32  |00FF00| 00 00 00 00 | 0       | star 2; unused; always the same }}
{{OBDtr| 0x4C | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x4C | link32  |00FF00| 00 00 00 00 | 0       | star 3; unused; always the same }}
{{OBDtr| 0x50 | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x50 | link32  |00FF00| 00 00 00 00 | 0       | star 4; unused; always the same }}
{{OBDtr| 0x54 | link32  |00FF00| 00 00 00 00 | 0   | unused; always the same }}
{{OBDtr| 0x54 | link32  |00FF00| 00 00 00 00 | 0       | star 5; unused; always the same }}
{{OBDtr| 0x58 | int32    |00FFFF| 01 00 00 00 | 1   | }}
{{OBDtr| 0x58 | int32    |00FFFF| 01 00 00 00 | 1       | number of used planets }}
{{OBDtr| 0x5C | int32    |FF00FF|  |  |  }}
{{OBDtr| 0x5C | unknown  |FF00FF| FF FF FF FF | unknown | unknown, always the same; either -1 or opaque white (ARGB) }}
 
{{OBDtr| 0x60 | float32 |FFC8C8| 00 00 80 3F | 1.000000| planet 1; U-scaling in percent }}
 
{{OBDtr| 0x64 | char[28] |FFC8C8| AD DE      | dead    | planets 2-8; U-scaling in percent }}
{{OBDtr| 0x08 | char[22] |00FF00| AD DE      | dead | unused }}
{{OBDtr| 0x80 | float32 |FFFFC8| 00 00 80 3F | 1.000000| planet 1; V-scaling in percent }}
{{OBDtr| 0x0E | int16    |00FFFF| 0D 00       | 13  | array size }}
{{OBDtr| 0x84 | char[28] |FFFFC8| AD DE      | dead    | planets 2-8; V-scaling in percent }}
{{OBDtrBK}}
{{OBDtr| 0xA0 | float32 |C8FFC8| 00 00 00 00 | 0.000000| planet 1; elevation in radians }}
{{OBDtr| 0x00 | int32    |FFC8C8| 01 C1 09 00 | 2497 | link to 02497-KONPISaim_screen_run.[[OBD:TRAS|TRAS]] }}
{{OBDtr| 0xA4 | char[28] |C8FFC8| AD DE      | dead    | planets 2-8; elevation in radians }}
{{OBDtr| 0xC0 | float32  |C8FFFF| 00 00 00 00 | 0.000000| planet 1; azimuth in radians }}
{{OBDtr| 0xC4 | char[28] |C8FFFF| AD DE      | dead   | planets 2-8; azimuth in radians }}
{{OBDtr| 0xE0 | float32  |FFC8FF| 00 00 80 40 | 4.000000| unknown, always the same }}
{{OBDtr| 0xE4 | float32  |FFC800| 00 00 80 3F | 1.000000| unknown, always the same }}
{{OBDtr| 0xE8 | float32  |C800C8| 00 00 00 00 | 0.000000| unknown, always the same }}
{{OBDtr| 0xEC | int32    |C87C64| 45 00 00 00 | 69      | unknown, always the same }}
{{OBDtr| 0xF0 | int32    |B0C3D4| 01 00 00 00 | 1      | unknown, always the same }}
{{OBDtr| 0xF4 | char[12] |E7CEA5| AD DE      | dead    | unused }}
|}
|}




{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0
|- ALIGN=CENTER BGCOLOR="#FFDDBB"
| WIDTH=15% | <B>Hex</B>
| WIDTH=15% | <B>Translation</B>
| WIDTH=70% | <B>Meaning</B>
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FF0000" | 01 '''C3 03''' 00
| 963
| ALIGN=LEFT | 00963-sunset.ONSK
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFFF00" | 01 00 00 '''06'''
| 3
| ALIGN=LEFT | level 3
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 01 '''0D 25''' 00
| 9485
| ALIGN=LEFT | skybox top: link to sunset_top.[[OBD:TXMP|TXMP]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 01 '''0E 25''' 00
| 9486
| ALIGN=LEFT | skybox left: link to sunset_left.[[OBD:TXMP|TXMP]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 01 '''0F 25''' 00
| 9487
| ALIGN=LEFT | skybox right: link to sunset_right.[[OBD:TXMP|TXMP]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 01 '''0C 25''' 00
| 9484
| ALIGN=LEFT | skybox front: link to sunset_front.[[OBD:TXMP|TXMP]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 01 '''0B 25''' 00
| 9483
| ALIGN=LEFT | skybox back: link to sunset_back.[[OBD:TXMP|TXMP]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | skybox bottom: [[OBD:TXMP|TXMP]] link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 01 '''10 25''' 00
| 9488
| ALIGN=LEFT | planet 1; link to sunset_sun.[[OBD:TXMP|TXMP]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | planet 2; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | planet 3; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | planet 4; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | planet 5; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | planet 6; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | planet 7; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | planet 8; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | sun flare TXMP, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 01 '''11 25''' 00
| 9489
| ALIGN=LEFT | star 1; always lensflare02.[[OBD:TXMP|TXMP]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | star 2; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | star 3; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | star 4; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FF00" | 00 00 00 00
| 0
| ALIGN=LEFT | star 5; TXMP link, never used
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#00FFFF" | 01 00 00 00
| 0
| ALIGN=LEFT | number of planets
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FF00FF" | FF FF FF FF
| unknown
| ALIGN=LEFT | unknown, always the same; either -1 or opaque white (ARGB)
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 00 00 80 3F
| 1.000000
| ALIGN=LEFT | planet 1: U-scaling in percent
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFFFC8" | AD DE
| not used
| ALIGN=LEFT | planets 2-8: U-scaling in percent
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C8FFC8" | 00 00 80 3F
| 1.000000
| ALIGN=LEFT | planet 1: V-scaling in percent
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C8FFFF" | AD DE
| not used
| ALIGN=LEFT | planets 2-8: V-scaling in percent
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8FF" | 00 00 00 00
| 0.000000
| ALIGN=LEFT | planet 1: elevation in radians
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC800" | AD DE
| not used
| ALIGN=LEFT | planets 2-8: elevation in radians
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C800C8" | 00 00 00 00
| 0.000000
| ALIGN=LEFT | planet 1: azimuth in radians
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#C87C64" | AD DE
| not used
| ALIGN=LEFT | planet 2-8: azimuth in radians
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#B0C3D4" | 00 00 80 40
| 4.000000
| ALIGN=LEFT | unknown, always the same
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#E7CEA5" | 00 00 80 3F
| 1.000000
| ALIGN=LEFT | unknown, always the same
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFDDDD" | 00 00 00 00
| 0
| ALIGN=LEFT | unknown, always the same; number of ?
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#64AAAA" | 45 00 00 00
| 69
| ALIGN=LEFT | unknown, always the same; number of ?
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#EBEBEB" | 01 00 00 00
| 1
| ALIGN=LEFT | unknown, always the same
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#8C8CCC" | AD DE
| dead
| ALIGN=LEFT | not used, always the same
|}
;TXMP links
;TXMP links
:According to the swapcode table, the 20 links are in fact 4 groups:
:According to the swapcode table, the 20 links are in fact 4 groups:
Line 219: Line 69:
*crapsky (level 19)
*crapsky (level 19)
*night (all the other levels except level 13, which has no ONSK)
*night (all the other levels except level 13, which has no ONSK)
All ONSK are identical apart from the sun stuff (see above) and the skybox textures.
All ONSK are identical apart from the sun stuff (see above) and the skybox textures.


----
 
{{OBD_File_Footer|type=ONSK|prev=ONSA|next=ONTA|name=Oni Sky Class}}
{{OBD_File_Footer|type=ONSK|prev=ONSA|next=ONTA|name=Oni Sky Class}}
1,051

edits