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OBD:ONSK: Difference between revisions

69 bytes removed ,  4 September 2007
m
hmph, link32... hmph
m (design (note: image needs an update))
m (hmph, link32... hmph)
Line 16: Line 16:
{{OBDtr| 0x18 | link32  |00FF00| 01 0B 25 00 | 9483    | skybox back; link to 09483-sunset_back.[[OBD:TXMP|TXMP]]; link always used }}
{{OBDtr| 0x18 | link32  |00FF00| 01 0B 25 00 | 9483    | skybox back; link to 09483-sunset_back.[[OBD:TXMP|TXMP]]; link always used }}
{{OBDtr| 0x1C | link32  |00FF00| 00 00 00 00 | 0      | unused; always the same }}
{{OBDtr| 0x1C | link32  |00FF00| 00 00 00 00 | 0      | unused; always the same }}
{{OBDtr| 0x20 | link32  |00FF00| 01 10 25 00 | 9488    | planet 1; link to 09488-sunset_sun.[[OBD:TXMP|TXMP]] (image exists, but not used in the game); only level 2 and 3 use this link }}
{{OBDtr| 0x20 | link32  |00FF00| 01 10 25 00 | 9488    | planet 1; link to 09488-sunset_sun.[[OBD:TXMP|TXMP]]; only used in level 2 and 3 }}
{{OBDtr| 0x24 | link32  |00FF00| 00 00 00 00 | 0      | planet 2; unused; always the same }}
{{OBDtr| 0x24 | link32  |00FF00| 00 00 00 00 | 0      | planet 2; unused; always the same }}
{{OBDtr| 0x28 | link32  |00FF00| 00 00 00 00 | 0      | planet 3; unused; always the same }}
{{OBDtr| 0x28 | link32  |00FF00| 00 00 00 00 | 0      | planet 3; unused; always the same }}
Line 25: Line 25:
{{OBDtr| 0x3C | link32  |00FF00| 00 00 00 00 | 0      | planet 8; unused; always the same }}
{{OBDtr| 0x3C | link32  |00FF00| 00 00 00 00 | 0      | planet 8; unused; always the same }}
{{OBDtr| 0x40 | link32  |00FF00| 00 00 00 00 | 0      | sun flare; unused; always the same }}
{{OBDtr| 0x40 | link32  |00FF00| 00 00 00 00 | 0      | sun flare; unused; always the same }}
{{OBDtr| 0x44 | link32  |00FF00| 01 11 25 00 | 9489    | star 1; link to 09489-lensflare02.[[OBD:TXMP|TXMP]]; link always used; (zero byte file, image not used too) }}
{{OBDtr| 0x44 | link32  |00FF00| 01 11 25 00 | 9489    | star 1; link to 09489-lensflare02.[[OBD:TXMP|TXMP]] (global); always used (see below) }}
{{OBDtr| 0x48 | link32  |00FF00| 00 00 00 00 | 0      | star 2; unused; always the same }}
{{OBDtr| 0x48 | link32  |00FF00| 00 00 00 00 | 0      | star 2; unused; always the same }}
{{OBDtr| 0x4C | link32  |00FF00| 00 00 00 00 | 0      | star 3; unused; always the same }}
{{OBDtr| 0x4C | link32  |00FF00| 00 00 00 00 | 0      | star 3; unused; always the same }}