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Combat moves: Difference between revisions

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Below is an attempt to list all the combat animations and classify them according to their header :
Below is an attempt to list all the combat animations and classify them according to their header :


'''KONOKO''', '''COMGUY''', '''STRIKE''', '''NINJA''', '''TANKER''', '''ELITE''', '''RED''', '''THUG''', '''MURO''', '''MUTANT''', '''TCTF'''
[[Gameplay/Combat moves/KONOKO|'''KONOKO''']], '''COMGUY''', '''STRIKE''', '''NINJA''', '''TANKER''', '''ELITE''', '''RED''', '''THUG''', '''MURO''', '''MUTANT''', '''TCTF'''


'''KONCOM''', '''COMCOM''', '''STRCOM''', '''NINCOM''', '''TANCOM''', '''ELICOM''', '''REDCOM''', '''THUCOM''', '''MURCOM''', '''MUTCOM''', '''TCTCOM'''.
'''KONCOM''', '''COMCOM''', '''STRCOM''', '''NINCOM''', '''TANCOM''', '''ELICOM''', '''REDCOM''', '''THUCOM''', '''MURCOM''', '''MUTCOM''', '''TCTCOM'''.
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==PUNCH and KICK combos==
==PUNCH and KICK combos==
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{| border="1" cellpadding="5" cellspacing="0"