OBD:ONCC: Difference between revisions

60 bytes removed ,  29 January 2008
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{{OBDtr| 0x128 | bitsets  |E7CEA5| 17 00 00 00 | 23          | general AI option bitset collection ; see below }}
{{OBDtr| 0x128 | bitsets  |E7CEA5| 17 00 00 00 | 23          | general AI option bitset collection ; see below }}
{{OBDtr| 0x12C | float    |FFDDDD| 00 00 80 3F | 1.000000    | AI rotation speed factor }}
{{OBDtr| 0x12C | float    |FFDDDD| 00 00 80 3F | 1.000000    | AI rotation speed factor }}
{{OBDtr| 0x130 | int16    |64AAAA| 06 00      | 6          | minimal fallen time; (???number of frames???time in miliseconds???) for which AI remains in *fallen* position when it is knockdowned }}
{{OBDtr| 0x130 | int16    |64AAAA| 06 00      | 6          | minimal fallen time; number of frames for which AI remains in *fallen* position when it is knockdowned }}
{{OBDtr| 0x132 | int16    |64AAAA| 18 00      | 24          | maximal fallen time; (???number of frames???time in miliseconds???) for which AI remains in *fallen* position when it is knockdowned }}
{{OBDtr| 0x132 | int16    |64AAAA| 18 00      | 24          | maximal fallen time; number of frames for which AI remains in *fallen* position when it is knockdowned }}
{{OBDtr| 0x134 | int16    |EBEBEB| 0F 00      | 15          | minimal realize firingspread time; (???number of frames???time in miliseconds???) after which AI realizes that it is in the firing spread (and it starts dodging) }}
{{OBDtr| 0x134 | int16    |EBEBEB| 0F 00      | 15          | minimal realize firingspread time; (???number of frames???time in miliseconds???) after which AI realizes that it is in the firing spread (and it starts dodging) }}
{{OBDtr| 0x136 | int16    |EBEBEB| 00 00      | 0          | maximal realize firingspread time; (???number of frames???time in miliseconds???) }}
{{OBDtr| 0x136 | int16    |EBEBEB| 00 00      | 0          | maximal realize firingspread time; (???number of frames???time in miliseconds???) }}
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