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[[User:Neo|Neo]] | [[User:Neo|Neo]] | ||
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:The easiest way to find the envmap texture is to open the .oni file in binary. | |||
:At the end of the "dat" part (before the data bitmap data) will be the names. | |||
:For a TXMP without an envmap, there will be only the name of the TXMP itself. | |||
:For an envmapped TXMP, there will be an extra name - that of the envmap TXMP. | |||
::[[User:Geyser|geyser]] 22:35, 4 February 2008 (CET) |