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(→3D Models: posting link to thing and stuff) |
(Question on importing) |
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:::P.S.: Re your comment on "50% extra triangles", I was talking about vertices. I am measuring my model in vertices, not triangles, so I can watch that 2048 vertex limit you told me about. That limit *is* just for each body part, right? As long as that's the case, I'm not planning to go anywhere near that limit. But my point here is that the head is around 700 ''vertices'', not triangles. I can post the current stats when I post pics, and you can let me know if there's too many polygons. --[[User:Iritscen|Iritscen]] 21:55, 31 March 2008 (CEST) | :::P.S.: Re your comment on "50% extra triangles", I was talking about vertices. I am measuring my model in vertices, not triangles, so I can watch that 2048 vertex limit you told me about. That limit *is* just for each body part, right? As long as that's the case, I'm not planning to go anywhere near that limit. But my point here is that the head is around 700 ''vertices'', not triangles. I can post the current stats when I post pics, and you can let me know if there's too many polygons. --[[User:Iritscen|Iritscen]] 21:55, 31 March 2008 (CEST) | ||
::::Okay, don't hurt me for uploading this to the wiki. Free Photobucket accounts limit pic size to 1024x768 and I had nowhere else to go. Also, this sort of comparison can be done on the final model and replace this in-progress model comparison, and then be used as part of our showcase of what's new in the Edition. Anyway, [[:Image:Poly Mods-Griffin Master Comp.jpg|here]]. Read the image's Talk page for my comments. --[[User:Iritscen|Iritscen]] 15:37, 1 April 2008 (CEST) | ::::Okay, don't hurt me for uploading this to the wiki. Free Photobucket accounts limit pic size to 1024x768 and I had nowhere else to go. Also, this sort of comparison can be done on the final model and replace this in-progress model comparison, and then be used as part of our showcase of what's new in the Edition. Anyway, [[:Image:Poly Mods-Griffin Master Comp.jpg|here]]. Read the image's Talk page for my comments. --[[User:Iritscen|Iritscen]] 15:37, 1 April 2008 (CEST) | ||
Jumping in... geyser, you mentioned that we can import Griffin's head. I looked at TRBSgriffin_body_high.oni and can see the 19 references to M3GM for the body parts... that's as far as I can get. For the Delorean, it was a simple matter of replacing the original M3GMcar960.oni with the Delorean OBJ. But for the characters, I cannot find the individual body part files. | |||
So... if you have time, can you explain the process of replacing Griffin's head. | |||
Many thanks, | |||
EdT |
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