Talk:OniSplit: Difference between revisions

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Here's my collada file: [http://cid-639aa31296681bfe.skydrive.live.com/self.aspx/Oni/MasterChief.dae MasterChief].
To remove texture coordinates: select a bone and below there is a Mesh panel. Somewhere in that panel there is an UVTex field with a X button to its right. Use that button to delete the texture coordinates for the current bone. You need to do that for every bone
As for adding texture maps: the problem is that the current texture coordinates are sort of broken and Oni does not like them. Once someone fixes the coordinates it will work.
What's broken about them? Some coordinate are outside of 0..1 range and Oni does not seem to like that.
Why deleting them makes it work (and result in a somewhat coloured MC)? When no texture coordinates are present in the Collada file OniSplit uses (0,0) texture coordinate for all vertices and so the colour you see it's he colour of the texture in that point.
[[User:Neo|Neo]]
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